
AI Learning Lab
7/2/2025 - Chain of Creativity: Crafting Video Games with AI and Passion

Live Stream2025-07-031:34:2486 views
Description
Chains vs. Tools. Start talking about it now.
In the video transcript, Kyle engages in a lively discussion on the concept of "chains" in AI creativity, emphasizing the significance of the sequence of activities that lead to a creative output. He argues that the chain of events, including human input and various AI tools, is crucial in creating something unique and valuable. Kyle challenges the notion that AI-generated content is simply a result of pressing a button, insisting that the process involves creativity, iteration, and problem-solving. He shares stories about overcoming personal limitations and encourages viewers to explore AI as a means to unlock their creative potential, using it as a tool to overcome self-imposed barriers from past experiences.
The conversation also touches on the transformative power of AI in various fields, likening it to a jetpack that enhances human creativity. Kyle reflects on the potential of AI to change how people approach tasks they once believed were beyond their capabilities. Additionally, he shares his personal anecdotes and insights into how AI can be a game-changer for those willing to experiment and learn. The session ends with a call to action for viewers to expand their understanding of AI and share this knowledge with others, aiming to create a community that embraces the possibilities AI has to offer.
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#AIcreativity #Innovation #DigitalTransformation #AItools #OvercomingBarriers #CreativePotential #CommunityEngagement #AIConversations
Chapters:
00:00:00 Introduction and Greetings
00:02:59 Welcome to AI Learning Lab
00:03:10 Discussion on Chains
00:04:17 Sitting in This Lonely Town
00:05:09 Reflecting on Life Choices
00:06:14 Song Performance and Reflection
00:06:26 Chains and Mental State
00:07:46 Losing My Mind and AI Q&A
00:08:32 Martin Ston Live Experience
00:10:09 Transformative Music Performance
00:11:30 Guitar Story and Renaissance Festival
00:12:23 Guitar's Unique Sound
00:13:04 Comparing Guitar Brands
00:14:38 Musical Ideas and College Songs
00:16:05 Remembering Serena and Sticker Fundraiser
00:18:39 Discussion on Chains and Creativity
00:19:05 Culture and Community Reflection
00:19:59 Tool Organization and Deep Research
00:20:41 Tools and Features Complexity
00:23:27 Jobs to Be Done Framework
00:24:04 Sequence of Events in Creativity
00:27:16 Starting with the Brain
00:29:06 Creative Process and Tools
00:32:02 Importance of Chains in Creativity
00:34:04 Korean Barbecue Memories
00:35:08 Tool Usage vs. Creative Process
00:37:11 Storytelling and Engineering
00:38:09 Brain Changes with AI
00:39:13 House Building Analogy
00:41:18 Joy Pertie's Storytelling Journey
00:42:35 Importance of Chains in Storytelling
00:43:43 AI's Potential for Creativity
00:45:09 Overcoming Personal Limitations
00:47:15 Joy Pertie's Filmmaking Without Background
00:48:00 Overcoming Life's Limitations
00:50:03 Video Game Concept Generation
00:51:01 Game Development Process
00:54:05 AI-Assisted Game Creation
00:56:11 Game Feedback and Iteration
00:57:03 Game Test and Feedback
01:00:02 Game Redesign and Challenges
01:02:06 Father-Son Dynamics and Life Choices
01:03:08 Personal Reflection and Conversation
01:04:29 AI's Potential to Free Limitations
01:05:56 Game Development and Publishing
01:07:01 Philosophical Thoughts and Reflections
01:09:02 Personal Growth and AI
01:11:02 Jim Ross's AI Journey
01:12:13 Game Testing and Feedback
01:14:18 Game Improvements and Publishing
01:16:07 Childhood Decisions and Life Impact
01:17:15 Game Finalization and Publishing
01:19:22 Sharing and Community Engagement
01:23:04 Reflecting on AI and Creativity
01:25:18 Community Engagement and Feedback
01:26:33 Purpose of the Channel
01:27:45 Reflection on AI's Impact
01:29:13 Humanity's Knowledge at Our Fingertips
01:30:06 Personal Reflection and Life Choices
01:31:37 Closing Thoughts and Community Growth
Chapters
0:00Introduction and Greetings2:59Welcome to AI Learning Lab3:10Discussion on Chains4:17Sitting in This Lonely Town5:09Reflecting on Life Choices6:14Song Performance and Reflection6:26Chains and Mental State7:46Losing My Mind and AI Q&A8:32Martin Ston Live Experience10:09Transformative Music Performance11:30Guitar Story and Renaissance Festival12:23Guitar's Unique Sound13:04Comparing Guitar Brands14:38Musical Ideas and College Songs16:05Remembering Serena and Sticker Fundraiser18:39Discussion on Chains and Creativity19:05Culture and Community Reflection19:59Tool Organization and Deep Research20:41Tools and Features Complexity23:27Jobs to Be Done Framework24:04Sequence of Events in Creativity27:16Starting with the Brain29:06Creative Process and Tools32:02Importance of Chains in Creativity34:04Korean Barbecue Memories35:08Tool Usage vs. Creative Process37:11Storytelling and Engineering38:09Brain Changes with AI39:13House Building Analogy41:18Joy Pertie's Storytelling Journey42:35Importance of Chains in Storytelling43:43AI's Potential for Creativity45:09Overcoming Personal Limitations47:15Joy Pertie's Filmmaking Without Background48:00Overcoming Life's Limitations50:03Video Game Concept Generation51:01Game Development Process54:05AI-Assisted Game Creation56:11Game Feedback and Iteration57:03Game Test and Feedback1:00:02Game Redesign and Challenges1:02:06Father-Son Dynamics and Life Choices1:03:08Personal Reflection and Conversation1:04:29AI's Potential to Free Limitations1:05:56Game Development and Publishing1:07:01Philosophical Thoughts and Reflections1:09:02Personal Growth and AI1:11:02Jim Ross's AI Journey1:12:13Game Testing and Feedback1:14:18Game Improvements and Publishing1:16:07Childhood Decisions and Life Impact1:17:15Game Finalization and Publishing1:19:22Sharing and Community Engagement1:23:04Reflecting on AI and Creativity1:25:18Community Engagement and Feedback1:26:33Purpose of the Channel1:27:45Reflection on AI's Impact1:29:13Humanity's Knowledge at Our Fingertips1:30:06Personal Reflection and Life Choices1:31:37Closing Thoughts and Community Growth
Transcript
0:01 Oh, champic 0:04 champella. 0:06 [Music] 0:41 Let us be lovers. We'll marry our 0:44 fortunes together. 0:47 [Music] 0:48 I've got some real estate here in my 0:51 bag. 0:52 [Music] 0:54 So, we bought a pack of cigarettes 0:58 in Mrs. Wagner's pile. 1:01 We've all come to America. 1:08 [Music] 1:27 Kathy, I said as we 1:31 [Music] 1:34 see like a dream to 1:38 [Music] 2:12 Yeah. 2:15 Oh, 2:17 [Music] 2:41 thank you. 2:46 [Music] 2:59 Good evening, good people. Welcome to 3:02 the AI learning lab. We're going to 3:04 learn 3:05 something tonight. 3:08 I don't know what, but we're going to 3:11 talk about chains. 3:17 Not tire chains, 3:19 not Allison chains, 3:25 not whatever else you use chains for, 3:29 but chains. We talk about chains 3:32 tonight. Chains are really important. I 3:34 think chains 3:37 are actually the key, 3:39 a key 3:42 [Music] 3:46 to help combat 3:48 some of the AI haters. 3:51 There, I said it. 3:54 [Music] 4:17 Sitting in this lonely town, 4:22 wondering when things are going to 4:23 change. 4:25 [Music] 4:27 Dream my life away. 4:30 Seems these dreams have turned to a 4:32 bunch clouds. 4:36 Get my nerve up, but my past is pulling 4:40 me down. 4:44 Somebody told me once before. 4:48 [Music] 5:10 Somebody told me once before you can 5:13 never go home again. 5:16 Won't you leave? 5:18 Said thanks to steer me away. Yeah. From 5:23 the truth of who I am and what I 5:25 believe. So I thanked him for his two 5:28 cents with a handshake 5:30 and some sympathy. Yeah. 5:33 And I packed up my blue jeans, 5:36 headed for this big prize 5:40 of my freedom. 5:44 Bye-bye, 5:45 black sheep. To the black sheep of the 5:49 family. 5:52 Bye-bye. 5:55 Oh, it means so very much to me. And 5:59 bye-bye 6:00 [Music] 6:02 sheep with my friends and my family. 6:07 Bye-bye. 6:08 [Music] 6:10 Going to strip my soul. 6:14 Set it free. 6:16 [Music] 6:19 Um, chains, chains, chains, chains. 6:26 My god, he's lost his mind. 6:29 He's lost his mind. People, what are we 6:31 going to do? 6:34 He is not in a stable mental state. 6:38 He's lost his mind. He's lost his 6:40 marbles. He's unstable. 6:44 All he's speaking about is chains. 6:46 Nobody knows what he's talking about. 6:48 Chains. Chains. Chains. 6:53 Curious. 6:55 Has anyone discovered 6:59 his qualifications? 7:01 [Music] 7:37 [Music] 7:46 Um, yes, I have lost my mind. and I have 7:49 less lost my ever loving mind. 7:57 But if you have questions about AI, I 7:59 can answer it. 8:03 [Laughter] 8:06 Ah, what's everybody saying here? Have 8:09 you seen Martin Ston live? He is 8:12 amazing. 8:14 He is amazing. 8:18 [Music] 8:32 Um, he is 8:38 I've never heard a voice like his. 8:42 I got to hear Martin Ston sing. I did a 8:44 songwriting workshop about a decade ago 8:48 and he was the guest artist that came in 8:50 and he sang he was standing right in 8:52 front of us. It was a room full of about 8:55 15 of us, 20 of us. 8:57 And they had a microphone but it's like 8:59 a little small coral room, right? Like 9:01 you know three benches, 9:03 you know, the length of the room and 9:05 we're it's a little teeny room and he's 9:06 singing and he stepped in front of the 9:08 microphone. 9:10 Forget what song he was singing. He's 9:14 singing um 9:18 wasn't black sheep. But anyway, he got 9:21 to the chorus and he just hit this note. 9:25 I've never experienced anything like it. 9:27 It was like trumpets were coming out of 9:30 his face. 9:33 Like there were there was 9:37 music coming out of his mouth, but there 9:40 were like harmonies coming out of his 9:42 face. 9:44 It was insane. It was just insane. It 9:48 was just like, you know, 9:52 um he's one of those performers that um 9:56 in a lot of a lot of ways he's got some 9:58 similarities to Jacob Collier where he 10:00 plays the audience, but he also he also 10:03 knows his songs so well 10:06 that on any given night, you know, he 10:10 might turn So Long Susanna into 10:14 um a 12minute riff. 10:20 [Music] 10:23 He'll do that with Purple Rain, too. 10:25 [Music] 10:27 [Applause] 10:28 [Music] 10:39 Yeah. So, you should go see see him. If 10:41 you haven't seen him, you should go see 10:42 him. 10:45 I didn't mean to cause you any sorrow. 10:51 Didn't mean to cause you any pain. 10:54 [Music] 10:57 Only want one time to see you laughing. 11:03 Only want to see you laughing in that 11:05 purple rain. Purple rain. Purple rain. 11:12 Purple rainbow rain. 11:18 Purple rainbow rain. 11:23 Um, yeah, he's amazing. Amazing. 11:25 Amazing. I've seen him, I don't know, 11:26 seven, eight times. 11:30 Your guitar sounds so wonderful. Thank 11:32 you. This is a This is a guild. Wait, 11:35 where's my It's a guild. 11:39 D30, D28. What is it? 11:43 D30 AB. I bought this I bought this 11:47 guitar 11:49 in 1987. 11:52 I graduated Penn State 11:55 and I accepted the job as the jester for 12:00 the Pennsylvania State Renaissance 12:02 Festival. 12:04 And so I just had to walk around and act 12:06 like an idiot. and they paid me $1,100 12:09 in cash. 12:11 And because I'm good with money, 12:14 I spent $400 on a mountain bike and $700 12:19 on a guitar. 12:24 But honest to God, I have never 12:28 [Music] 12:31 Hear 12:34 [Music] 12:38 how deep it is and rich, 12:41 but it's still got 12:43 [Music] 12:53 It's just It's just a beautiful guitar. 12:55 never I can't Everything I play just 12:57 sounds flat and hollow to me because 12:59 this has got such richness to it. Um but 13:01 the high-end is still there. So I feel 13:05 like Taylor's really um great on highend 13:09 but not on bass. I feel like Martins are 13:12 kind of level, not great on bass. This 13:15 one just there's something about how it 13:16 resonates. It's just amazing. 13:20 And man, I've beat the [ __ ] out of this 13:22 thing. Like the frets are the frets are 13:24 all need to be redone. The neck's too 13:27 low. Um 13:30 it's got all sorts of scratches and [ __ ] 13:32 from my from when I walk into screen 13:34 doors and [ __ ] like that. 13:39 But it's really good. 13:42 Yeah. Thank you. Thank you. It's nice to 13:43 have someone. It's magic. Yeah, it 13:46 really is. 13:48 [Music] 14:07 [Music] 14:39 Okay, let's see. What are we going to 14:41 do? What are we going to start? Where 14:42 are we going to start? Where? Oh, a yes 14:44 riff, right? Yeah, exactly. 14:47 [Music] 15:13 Um, 15:15 things we learn in college. 15:18 I'll take I'll take songs we learned 10 15:21 seconds of in college. Bob, 15:28 [Music] 15:31 wait. 15:34 [Music] 15:45 [Music] 15:52 Anyway, I used to know that Blackbird 15:57 agent since since the music sound nice, 16:00 let's try some musical ideas. We can 16:02 play some music tonight. 16:06 Um, got my Oh, Serena stickers today. 16:09 Yeah, if if you knew Serena, so we have 16:13 these really amazing stickers 16:17 in honor of Serena who passed away about 16:19 three weeks ago. Now, I don't know if 16:21 you knew knew her or not, if you knew of 16:24 her, she was absolute she came to every 16:27 single one of these AI learning lab 16:30 lives. She's the one that coined the 16:32 term the irregulars with this phrase, 16:34 we're not weird, we're irregular. So, if 16:38 you want to order these uh stickers, you 16:40 get this one and you get an AI salon 16:42 sticker and you get a nice little 16:45 memorial sticker that Tobias has kindly 16:48 generated. And the the sticker set for 16:51 those three stickers stickers is 20 16:53 bucks, but all 20 bucks goes to her 16:56 family. Um so, if you go to uh the AI 17:00 salon 17:02 um aison.mn.co 17:05 co and scroll down into clubs and hubs 17:08 and you go to the irregulars channel 17:11 here. Let me share my screen. Am I not 17:13 sharing? I am. 17:17 Uh why did the There you go. And go to 17:20 the irregulars channel. And then we've 17:21 got remembering Serena here. 17:25 And 17:27 there's the stickers. And then you can 17:29 order them. So you just click click to 17:31 order them from here from Tobias's shop. 17:34 And any any sets that you order there, 17:36 the proceeds go straight to her family. 17:40 So yeah. So that's cool. They came, 17:42 Kelly. That's awesome. 17:44 Um, 17:46 she was in one of my lives. Nice, Mr. 17:48 It. That's awesome. 17:52 [Music] 17:55 If I add the guitar to the stickers, 17:58 you'll buy them. No, I'm not selling 18:00 this. This guitar. This guitar. Too 18:02 nice. too too. Uh, 18:07 [Music] 18:13 every time I see it now, wait. Every 18:17 time I see you now, get that look in 18:19 mine. 18:22 Every time I see your mouth, I hear that 18:26 smile. 18:29 The early misty morning light. I heard 18:32 the engine burning 18:35 the old outside. 18:39 Um, okay. Here's what we're going to 18:42 talk about. We're not going to do any 18:44 show and tell for a minute. I'm going to 18:45 talk about chains. You're be like, 18:47 "Chains? What the hell are you talking 18:48 about? Chains? What are you talking 18:50 about? Cow. Cow. Hey, cow. Cow. Cow. 18:52 Cow. Cow. Cow. Cow. What are you talking 18:55 about?" Um, anyway, if you're new here, 18:57 how many folks here? Oh, it's it's a 18:59 light crew tonight. It's probably all 19:00 people we know. Amelio's wife. Yeah, 19:02 exactly. I know, right? Um 19:06 really, really sad. Really sad that we 19:08 lost her. Um she was she was a I would 19:11 argue that the 19:15 the culture, the tenor of of this group 19:21 that that hangs out here every night um 19:24 is as generous as it is um because 19:27 because of how she showed up here. She 19:29 was just always positive, always always 19:31 full of love. Um, okay. So, I've been on 19:37 a I've been on a bit of a journey and I 19:39 I took a little bit of this journey the 19:41 other night where and this going to seem 19:44 weird. We're going to meander a bit. 19:47 It's welcome to chat add. That's how we 19:48 do it here. I might even finish a 19:50 sentence tonight. 19:54 Um, I've been trying to figure out 19:59 when someone says what tool should I use 20:01 for X 20:05 or if we want to put together a list of 20:07 here's a list of recommended tools how 20:10 do you organize them 20:14 and the challenge is is that the tools 20:18 are getting very sophisticated a single 20:21 tool probably has 20:24 anywhere between five and 50 features 20:28 Some of which are very specific and very 20:30 useful for one very specific thing. Some 20:33 of which you don't know if you're ever 20:35 going to use that little piece of some 20:36 of which are like okay but you like the 20:38 other tool better. So how do you talk 20:41 about that? And Silver Fox had a good 20:44 idea of putting up u 20:47 you know doing keywords and making it 20:49 you know sort of dynamic. 20:51 So like you could find a video tool also 20:54 while you were looking for image tools 20:55 because some of the video tools now do 20:58 images as good as the image tools do 21:00 images. 21:03 And so three nights ago, four nights 21:05 ago, I don't know, we did um a Gemini 21:08 deep research thing on this dilemma and 21:11 we said go off and research 21:13 how we should deal with talking about 21:16 these tools in this 21:19 in this uh 21:21 complicated environment. The example I 21:24 gave was 21:26 um if you've seen the Bigfoot videos or 21:29 the Yeti videos on Twitter or LinkedIn 21:32 where it's like the Bigfoot walking 21:34 through the woods selling you some, you 21:35 know, mosquito repellent or whatever the 21:37 hell they are and someone says, "Hey, 21:39 that I I want to make one of those Yeti 21:42 videos. What tool do I use?" 21:46 And historically, what I would do is I 21:48 would answer that. 21:52 I've been to a Renf fair. Does that 21:53 count? It does. I have worked at many a 21:57 Renf fair. It does not surprise me that 22:00 we have Renaissance fair geeks in this 22:02 channel. 22:08 Oh, nice. Kelly is Kelly is hawking the 22:11 uh the LinkedIn channel, the LinkedIn 22:12 live over there. Yeah, if you're 22:14 watching this on LinkedIn, um this is 22:16 not your typical LinkedIn fair. uh we 22:20 are talking about thing. If you hang out 22:23 here for many nights in a row, you will 22:25 probably learn more here than than you 22:28 will learn uh taking some fancy ass 22:31 course. However, um it's like osmosis. 22:35 There's not a curriculum. It will just 22:37 come in over time. Um, 22:41 so the the Gemini deep research on this 22:45 tool thing came back with this concept 22:47 called 22:49 jobs. What was it? Jobs. 22:53 [ __ ] I can't remember it. 22:56 See if I've got it here. 23:02 We close that. 23:27 Jobs to be done. 23:31 the jobs to be done framework, 23:36 which that's not a good name, 23:40 but what it basically talked about is if 23:43 if someone says, "I want to make one of 23:45 those yet Yeti videos." 23:47 Historically, what we do is we say, 23:49 "Well, I use this video tool or I use 23:51 that that 23:53 large language model, right?" 23:57 But in almost all cases, that's not 24:00 actually what happened. What what 24:02 happened was there was a sequence of 24:04 events. There was a chain of events 24:08 that happened that that you stack 24:10 together all of these different in this 24:12 case what what they're calling jobs to 24:14 be done. You're like, "Okay, we want to 24:16 make a Yeti video." Okay, well, do we 24:20 know what a Yeti is? Do we know what a 24:22 Yeti looks like? We could go Google 24:23 that. We go to chat GPT. 24:27 Do we know what we're trying to 24:28 accomplish? Do we want these videos to 24:30 be funny? Do we want them to be scary? 24:32 Do we want them to be photorealistic? 24:36 What are the If we're going to have the 24:37 yetis talk, what are we going to have 24:39 them say? Are we saying it for a 24:41 business? Do we want it to have some 24:43 coherent message? Is there a target 24:45 audience? Right? So, all of these 24:48 unknowns have to get answered. 24:53 What is the what does the voice of the 24:54 Yeti sound like? Does that matter? Do we 24:56 want to design that? What is the look 24:58 and feel of the Yeti? Is that we're 25:00 going to leave that up to us or up to 25:02 the model? I don't know. 25:06 And so chains 25:09 are chains of activities 25:12 that when someone says, "Hey, what tool 25:14 did you use to do that thing?" 25:17 I think there's something really 25:19 powerful in saying 25:23 in not answering them 25:30 in not saying which tool you used 25:33 because maybe and I I do this here all 25:36 the time, right? I'll go, "Oh, that's a 25:39 cool tool or that's a cool output. Let 25:42 me go look at how we can make that." and 25:46 we'll go to chat GPT and and I'll have 25:48 sort of an idea and I'll kind of 25:49 brainstorm with chat GPT. Then we'll 25:52 come up with a concept. Then I'll have 25:54 it write a creative brief and then it'll 25:57 write a shitty creative brief and then I 25:58 yell at it 26:01 and then we'll go back and forth and 26:02 then it'll write some scripts. It'll 26:04 sort of get the scripts right but sort 26:05 of not. Then we'll turn the scripts into 26:07 prompts and then we'll take the prompts 26:09 over to VO3 and it'll do a shitty job 26:11 and then we'll be like, "Well, wait a 26:13 minute. What if we took that script and 26:15 we did the voice in 11 Labs and then we 26:16 took the thing out of 11 Labs and we put 26:19 that into Hedra? Maybe that's another 26:20 way we could do this. 26:24 That chain 26:28 is way more important than whatever tool 26:31 you ended up using along the way because 26:34 that chain is where the human 26:36 contribution is happening. 26:40 The trope that we hear from a lot of 26:42 people talking about 26:44 AI slop 26:49 is that 26:51 especially people who don't use AI 26:54 assume 26:57 that how you make something with AI is 26:59 you go make something with AI. 27:03 Push the button here. I'm going to push 27:06 the button. You can make money with 27:08 judging. I did it. Yay. 27:17 And so I think when someone asks you, 27:18 "What tool did you use?" You say, "Well, 27:21 the tool I started with was my brain." 27:27 Huh? Yeah. I saw this cool thing and I 27:30 thought, "How could I do that?" And then 27:33 I didn't want to just copy it. So, I 27:36 actually went to my whiteboard and I I 27:37 drew up a couple of So, the second tool 27:39 that I used was a whiteboard. I think it 27:42 was invented in 196. When was the 27:44 whiteboard invented? Let's take a chat 27:47 moment, shall we? 27:49 When was the white board? I'm going to 27:53 guess 1963. 27:56 No, no, no. 1954. 28:00 When was the white board invented? 28:03 Because they're going to say 28:04 chalkboards. It's not a chalkboard. The 28:06 modern whiteboard was invented in the 28:09 50s. Bang. 28:14 1950s. The concept is credited to Martin 28:17 Height, a photographer and Korean war 28:20 veteran who reportedly used marker on 28:22 film negative to take notes and wipe 28:24 them clean, leading to the idea of a 28:27 reusable surface. 28:31 So, I started out using my brain and 28:33 then I went to the whiteboard and then I 28:34 went to chat GPT and I took these 28:37 concepts and I had and I and I help had 28:39 it help me flesh them out. 28:42 And then I thought, well, rather than 28:44 just having it write ads right away, 28:46 maybe I should have it write a creative 28:48 brief because I know if you give it more 28:50 context, it gets better. So then I 28:53 talked to chat GPT for a while about a 28:55 creative brief and at this point they 28:57 will have w the people that ask you the 28:59 question will have walked away right 29:02 which is good like you don't want to 29:03 really talk to them anyway 29:06 because all they want to do is [ __ ] all 29:08 over you. Oh, what'd you do? Push a 29:10 button and make a video you little baby? 29:13 Yeah, I did. 29:17 And then and then after I did the 29:19 creative brief, I had it come up with 29:21 some some campaign concepts. And then I 29:24 had it write some scripts. And then I 29:25 had it describe the Yeti. 29:28 And then I thought, wouldn't it be cool 29:29 to design a voice? And I went over to 11 29:31 Labs and we were designing a voice. And 29:33 then it hit me, wait a minute, if we 29:34 make the scripts 8 seconds long, we can 29:37 use V3 that just does the acting and the 29:39 voice. It's it's just all built in. Why 29:41 don't we just try that? 29:43 And then we went to VO3 and we put it in 29:45 there. we couldn't get it to look quite 29:47 right, but it sounded great. And so now 29:50 we're going to work on that. 29:53 Or we went to V3 and we realized, oh 29:55 [ __ ] we actually to do this right, we 29:56 need a 15-second video and we can't 29:58 extend V3 videos with voice. So maybe 30:02 we'll use Hedra. So then we've got to go 30:04 to a right. 30:07 That chain of events is craft. 30:11 When people talk about AI is lazy, we're 30:15 losing the craft. When you hear 30:17 filmmakers say there's no craft in AI 30:20 video, horseshit. 30:24 the chain, the sequence of events that 30:27 Joy Pertie goes through when she has an 30:30 idea for a film 30:32 and then she writes a script and then 30:34 she goes into one of four or five 30:37 different image tools and one of four or 30:39 five different video tools and then she 30:42 knows which of those video tools can do 30:44 sound effects. And if they can't, she 30:46 knows she can go to 11 Labs to do sound 30:48 effects. And then she can go get 30:51 synthesized voices and then use Runway 30:55 ML's act one to take a moving video and 30:58 have that moving video now say something 31:01 with synced lips. 31:03 And then she does that and then she 31:04 takes it into her nonlinear video 31:07 editor, which she took a year to [ __ ] 31:09 figure out and learn from the ground up. 31:12 And she can stitch all these elements 31:14 together. That is [ __ ] craft. 31:18 It is no different 31:21 than today's film making craft except 31:24 that it's completely different. 31:29 But it's a human being who has a story 31:31 to tell going through a process having 31:34 made some mastery of some amount of 31:37 tools along the way. 31:40 So when people say to you, "What tool 31:42 did you use to make that video?" What 31:45 they're effectively doing is diminishing 31:48 your contribution into this single push 31:50 of a button 31:54 so that they can stay on the sidelines 31:56 and judge you as less than. 32:02 of chains are really important. 32:07 And I think it also gives us an 32:09 opportunity to say, "Hey, wait a minute. 32:13 this song that was an AI generated song 32:16 I actually wrote the lyrics for and I 32:18 and I hummed the beginning of the song 32:21 into suno and then it turned it into 32:22 something and it took my lyrics and then 32:25 I made 32:27 let me count 157 32:30 songs before I got one that sounded like 32:33 the thing I have in my head. 32:37 Wait, you made 157 songs that didn't 32:40 make it out of the edit booth? Yeah. 32:45 Huh? I thought it was more simple than 32:47 that. Yeah, cuz you don't do it. You're 32:50 on the sidelines 32:52 [ __ ] all over people who are trying 32:54 to figure out this new craft. 32:59 And when you really don't know what 33:01 you're doing, like me, most nights that 33:03 chain of events is some random 33:06 meandering through the forest. 33:09 But then what happens is you figure out, 33:13 oh, this is repeatable. If I do this, I 33:17 can do this. I can do this, and I get 33:18 some predictable result. 33:21 Well, now that's something you could 33:22 actually automate or turn into an app or 33:26 document so that other people can do it. 33:32 So, I don't know thoughts 33:36 they say such silly thing because 33:37 they're scared. I know it's not terribly 33:40 different for contemplating someone's 33:42 talent versus a hard earned skill. Yeah. 33:45 Someone says, "Oh, you're talented." No, 33:47 no, I worked my ass off. I've taken two 33:49 and a half years to figure out how to 33:51 stitch together these [ __ ] janky ass 33:54 tools that some work half the time maybe 33:57 if you're lucky and good. 34:05 This is not a magic button. It is not. 34:09 Wait, who's having Korean barbecue? 34:13 Joy Birdie. 34:16 Okay, Korean barbecue is one of my 34:19 favorite foods when I was doing 34:20 agency.com. So, my um my co-founder of 34:24 agency.com is a Korean dude named Chan 34:26 Sue. And so whenever we would like win 34:30 new business or I don't know wanted to 34:32 celebrate, we would go down to 34:36 32nd Street in Manhattan between Fifth 34:39 and 6th, Little Korea and oh my god, we 34:43 would we would eat at New Wanjo or if we 34:46 wanted to get fancy, we would eat at 34:48 Wule Oak on I think it was on West 47th. 34:53 Was it 47th? Yeah, I think so. It burned 34:56 down. 34:58 It was amazing, man. [ __ ] Korean 35:00 barbecue is the best. 35:03 Anyway, I don't know if you heard me, 35:05 Joy. I was I was I was uh 35:08 invoking your name here 35:11 about realizing that that 35:16 we should stop talking about tools. I 35:18 use this tool to make this thing. 35:23 We should talk about the the chain of 35:25 events, the chain of tasks, 35:28 the combination of 35:30 human ideiation, 35:33 curation, taste, 35:36 persistence, creativity, 35:42 mastery 35:45 of these tools that are changing on a 35:47 weekly basis. 35:51 That's That's it. 35:57 See, being told you're so smarter. I 35:59 could never do that. Yes, you can, but 36:01 it's not easy. Yeah. 36:04 Yeah. It's you you know Pate it's you 36:07 know I think I think about engineering 36:09 and and it's like 36:12 you know engineering and storytelling 36:14 and film making 36:17 are all just series of tasks and and 36:20 there might be there might be things in 36:21 there that that require specialty 36:25 knowledge but especially with today's 36:28 tools you can figure out all the 36:30 individual steps but it's having the 36:32 passion for the process 36:34 is what makes a good engineer, what 36:36 makes a good storyteller, what makes a 36:38 good filmmaker, what makes a good 36:39 artist, what makes a good educator 36:46 is that chain of events. 36:50 And I think because we we've gotten so 36:52 seduced, myself included, we've gotten 36:54 so seduced by the tools that we want to 36:57 say Chad GPT did this. No, 37:03 you did that 37:07 with chat GPT. 37:11 But what was the actual chain of events? 37:19 How many iteration how many how many 37:22 times did chat GPT give you a result 37:24 that was so bad that you're like, I've 37:27 got to try a different tool. Then you 37:30 went and tried a different tool and it 37:31 couldn't do it either. But it gave you 37:33 an idea for how to go back to chat GBT. 37:36 Oh yeah, maybe I should use a different 37:37 model. Yeah, let me try a different 37:39 model. That's not quite right, but it's 37:40 close, right? That's all day every day 37:44 with AI. 37:46 That process is craft 37:49 [ __ ] craft. Anyway, 37:52 um I'm feeling good about this. I've 37:54 used both creative thinking and and this 37:58 is um Chef Kelly. I've used both 38:00 creative thinking and analytical 38:02 thinking more in the last 18 months than 38:04 I had in 15 years. Yep. Me too. Me too. 38:10 I talk about this all the time that my 38:12 brain has changed 38:14 with AI. 38:16 And one of the things that I talk about 38:20 is um the positive reinforcement you get 38:23 from large language models that are 38:25 trained to be nice to you that when you 38:27 put an idea in there, it's like, "Hey, 38:29 great idea. Oh, thanks." You know, don't 38:31 mind if I do. 38:34 They did call me clever in college. 38:39 So tick tock pit. 38:43 It's like saying you didn't build that 38:45 house. The hammer did. Yeah. Exactly. 38:48 Exactly. 38:50 Yeah. 38:52 How'd you build that house? What tool 38:54 did you use to build that house? Oh, you 38:55 used a hammer. Yeah. Yeah. I mean, 38:58 hammers are simple. You just It's you 39:00 just do this. I've I've hammered things 39:02 before. 39:04 Yeah. I made a house with hammers 39:06 before. Yeah. I I mean it was a 39:08 doghouse, but you know, but I used a 39:10 hammer. Do you use a saw, too? Yeah. 39:13 Yeah. Yeah. I mean, saws are good. 39:17 You the Did you do the H or the H? Oh, 39:21 you Oh, nice. I didn't realize you were 39:24 fancy. 39:27 But that's a nice house. No, you 39:29 wouldn't talk about how'd you build the 39:31 house. Well, I've always wanted to build 39:33 a house. 39:35 So, I went out and I learned about wood 39:37 and I learned about how you pour 39:39 concrete and I learned how you dig holes 39:41 and I learned why you did all that. Oh, 39:46 and then what'd you do? I figured I 39:48 didn't Who knew how you got concrete? I 39:51 didn't I saw cement trucks. I didn't 39:52 know where you found them. 39:55 So, I went and I found cement truck guys 39:57 on in the yellow page. One of the yellow 39:59 pages. It's a thing old people use. Oh, 40:03 then what'd you do next? I found a guy 40:05 named Bucky who'll bring you a a truck 40:09 full of cement and he'll pour it in the 40:11 hole you put in the ground. Oh, 40:15 right. 40:22 Joy Pertie, 40:24 30 years as a a sleep analyst, 40:29 has stories to tell. 40:32 doesn't have a degree in cinematography, 40:35 doesn't own a film camera, doesn't know 40:37 editing, 40:40 starts playing around with image 40:42 generating tools. She's like, "Huh, I 40:45 can get these ideas I have in my head 40:48 out in a way I never could." Huh. 40:53 I wonder if you can make them move. Oh, 40:55 here's a tool that makes images move. 40:59 Huh. 41:01 Wonder if I could get him to talk. 41:03 Right. So, so Joy over the course of 41:06 six, eight, 10 months, a year, two years 41:12 is figuring out how to build her house, 41:14 figuring out how to tell her stories 41:16 that have been in her head for most of 41:19 her life. 41:24 And then she puts a film out and someone 41:27 shits all over it and says, "Oh, it's AI 41:29 video. That's worthless, you thief. 41:40 You just pushed a button." No, she 41:43 didn't. 41:45 She had to live her life 41:49 [Music] 41:51 to be able to inform the stories. 41:53 [Music] 41:55 that motivated her enough 41:58 to dig through these shitty, janky, 42:01 [ __ ] up tools 42:06 in a in a series of unlikely events 42:11 that she could just do at home at the 42:13 dining room table 42:16 instead of having to go 42:18 raise half a million dollars. 42:21 and she could tell her stories 42:25 and is telling her stories. 42:29 [Music] 42:35 So chains 42:39 chains are important. 42:44 There ain't nothing easy about 42:45 blacksmithing. Yeah, exactly. 42:49 My whole life I could never paint, draw, 42:52 make a good photograph, sculpt, design. 42:54 And now she can 42:59 anything. Anything. This is this is my 43:02 absolute conviction. 43:07 I think this is the reason I'm most 43:08 excited about AI. 43:12 All right. 43:13 Who How many people we got here? Got a 43:16 handful of people. 36 people. 43:20 I want you to think about in your life. 43:25 Maybe even close your eyes. We'll do one 43:27 of those close your eyes exercises. I 43:29 want you to close your eyes 43:33 and I want you to think about something 43:36 that you know that you know 43:41 you're no good at. 43:46 And I want you to think back and see if 43:48 you can go back in time to the moment 43:53 where it became clear to you that you 43:57 couldn't do that. 44:02 Was it that you shared a drawing to the 44:06 girl you had a crush on and she laughed 44:08 at it? 44:10 Was it your mom telling you you weren't 44:12 talented? Was it a teacher telling you 44:15 that 44:17 you should really go into accounting? 44:20 Think back to that moment 44:26 where 44:29 you put yourself 44:32 into a kind of purgatory 44:35 with that particular thing. Because if 44:38 there's a thing that you know you're not 44:40 good at and it's kind of painful that 44:41 you're not good at it, 44:44 that means that's a thing that you've 44:46 wanted to do for a long long time and 44:50 you know 44:52 deep in your soul you can't do it. 45:00 Guess what? 45:04 AI lets you do it. 45:10 You can draw, you can make music, you 45:12 can do science, you can do math, you can 45:13 do programming, 45:15 you can do business strategy, you can do 45:17 marketing. 45:20 You can write scripts for Tik Tok, a Tik 45:22 Tok channel. You can do animation. 45:25 Anything. Anything. Anything. 45:32 Yeah, but I'm not good at No, no, no. 45:34 Anything. 45:36 And it's going to get better and better 45:39 and better and better and better and 45:41 better. And so a thing we get to do now, 45:46 which is really the first time in 45:48 history that this has been possible, we 45:50 get to 45:53 say, "Okay, life world, 45:58 I know that I'm not good at this one 46:01 thing, but if I were, 46:04 if I could do that thing, if I could 46:06 draw, if I were better at songwriting, 46:10 if I were better at coming up with a 46:12 business plan. 46:15 You know the thing I would do 46:19 that's our job. 46:22 Tik Tok pin 46:25 that would have cost me tens of 46:27 thousands of dollars in probably 18 46:29 months. I did it in 10 weeks. I don't 46:33 know what you did but yes 46:36 that kind of thing is possible. 46:40 Joy Perie when she was asked I I might 46:42 have asked her I because when I saw the 46:44 first the first film I saw from Joy 46:46 Pertie was the one she did for the 46:48 salon. I think I might have seen one 46:50 before that but whatever. 46:52 But it was so good and it had such good 46:58 film craft in it. I'm like clearly 47:02 you've got a film background. 47:05 No, 47:06 but I've always had stories I've wanted 47:08 to tell, just never been able to tell 47:10 them. 47:13 Holy [ __ ] 47:16 So, I would encourage you to think about 47:18 what's that thing for you? 47:21 What's that thing that you've denied 47:23 yourself your whole [ __ ] life? 47:26 Because, you know, 47:30 it pains you. 47:33 you're [ __ ] crushed 47:36 because you're not good at that thing. 47:40 And then like literally just 47:43 ask yourself the hypothetical, what if 47:46 that weren't true? 47:49 What would I do? 47:52 And and what I would do if I were you, 47:56 if you have an answer to that, I would 47:58 start it tonight. 48:01 Well, but how do you start it? I don't 48:02 know. I don't know what your thing is. 48:04 Is it I've always wanted to make a video 48:07 game. 48:09 You want to see something fun? 48:12 [Music] 48:15 Motorcycle. 48:17 Put this down. 48:19 Um, 48:23 my fave. 48:27 Can you see what I'm doing here? Let me 48:29 make this bigger. 48:35 My fave 48:39 video games are 48:42 old school 48:44 trigger twitchers. 48:47 I hate sim games. 48:52 I loved 48:55 asteroids 48:57 and 48:59 centipede. 49:02 and 49:04 Missile Command, 49:08 you know, the good games. 49:12 I want you to come up 49:17 with five new 49:23 video game concepts 49:30 that 49:31 pay homage to the 80s arcade games, 49:39 but will be relevant for a current 49:45 gaming audience 49:52 and have 49:55 nostalgia 49:57 points for the Gen Xers. 50:04 All right. 50:07 You've always wanted to make a video 50:09 game your whole life, but you're not 50:10 good at programming. You weren't good at 50:13 math. You applied for Stanford and they 50:16 told you that your scores were too low. 50:18 You were an idiot. 50:24 And so you do your spreadsheets or you 50:26 do your marketing or you do the thing 50:29 that pays the bills. 50:31 And then moments of weakness, three 50:33 whisies in, you're like, I had an idea 50:36 for a video game once. It could have 50:38 been so big. 50:41 But then daddy told me he wouldn't get 50:43 me a Timex Sinclair and I couldn't learn 50:46 basic programming. Give me another 50:49 drink. 50:54 Debrisfield, a spiritual successor to 50:56 Asteroids, where you're a salvage pilot 50:58 in a cyberpunk future. Instead of just 51:01 blasting blasting rocks, you're 51:03 harvesting valuable tech from floating 51:05 space junk. Neon Swarm. Think Centipede 51:08 meets Tron. You're defending a city. 51:10 That That one sounds cool. Sky Shield 51:13 Protocol. Fractal Fighter. Vector Storm. 51:16 You know what? Neon Swarm it is. 51:20 Um, my daddy told me I'd never be a 51:29 programmer and wouldn't pay for me to go 51:34 to Stamford 51:38 and ruined 51:41 my life 51:44 and now I sell carpets. 51:49 But all I wanted was to make video 51:55 games. 52:00 Make me 52:02 neon swarm. 52:06 It sounds awesome. 52:11 Awesome. 52:14 Awesome. And the first person I am going 52:19 to have play it 52:24 is 52:28 daddy. Play it is daddy. I don't know 52:31 why this took such a dark turn, but this 52:35 is life. Like life is [ __ ] up like 52:37 this, right? We've all got that dark 52:39 place. That dark the dream died sometime 52:43 probably between when you were five and 52:45 seven. 52:46 That's the time in life where you 52:48 realize that life is dangerous. 52:52 It's when you start shutting down that 52:53 part of you, the joyous part of you that 52:56 is only possibility. 52:58 You start shutting it down then. And 53:00 most of us go through our whole life 53:04 living that reality. 53:07 The choice that a five-year-old make 53:09 made is what's driving our life today. 53:13 So no more. So daddy told you wouldn't 53:16 send you to Stamford even though he had 53:17 the money [ __ ] 53:20 Watch this. 53:25 I'm suing my stepdad with the help of 53:27 AI. Perfect. There you go. 53:30 [Laughter] 53:32 I'm going to make you What did it say? 53:35 Um, I'm going to make you an amazing 53:37 version of Neon Storm. Swarm that'll 53:40 show your daddy exactly what you're 53:42 capable of. And look at this. You didn't 53:45 You said you couldn't code, right? You 53:47 weren't smart enough to go to Stanford 53:48 or MIT. Well, you're coding now, 54:00 right? 54:05 Let's create something that captures 54:07 that classic arcade magic with a modern 54:09 cyberpunk twist. 54:12 So, I don't know what it's doing. I 54:14 don't care. 54:18 It's doing more than I would have ever 54:21 done. 54:24 Now, 54:26 if you're someone like Pate, who is an 54:28 actual 54:34 smarty pants with a PhD 54:37 in I think computer science, 54:39 mathematics, something I don't know. 54:45 You do care what this code is and you 54:48 want this code to be good and a lot of 54:50 times it's not. 54:52 But in his chain of events, he can 54:54 figure some stuff out. Okay, how does 54:56 this work? What are we supposed to do? 55:01 Hack firewalls to change them. Arrow 55:04 keys move. Spacebar fires. 55:07 Okay, there you go. Complete fully 55:09 playable version of Neon Swarm. This 55:11 isn't just a demo. It's a real game with 55:12 professional polish. 55:15 All right. Arrow keys to move. Spacebar 55:17 to shoot. Shift for overclock mode. R to 55:21 restart. All right. So, how do I start? 55:27 Oh, I just fired something. Wait. 55:32 Oh, okay. I got it. 55:37 Look, 55:42 that's pretty good. Doesn't have any 55:44 sound effects, but 55:50 it's actually pretty good. It's like 55:52 Space Invaders. This is like Space 55:54 Invaders meets the like the speed of 55:57 asteroids or centipede 56:00 with the sort of mechanics of Space 56:02 Invaders. This is pretty cool. This 56:04 kicks the [ __ ] out of Space Invaders, 56:06 quite frankly. 56:12 The little the little uh centipede 56:14 thingies are uh a little too slow, 56:18 but damn 56:20 damn that traffic jam. So, guess what, 56:22 Daddy? You want to play the video game I 56:25 just [ __ ] built? Son, you're 54 years 56:28 old. Why are you making video games and 56:30 wasting everybody's time? Cuz, dad, it's 56:33 all I ever wanted to do in my life. I 56:35 work at your stupid [ __ ] carpet 56:37 store. But not anymore. I'm a game 56:39 developer now. Look at my game, Dad. 56:44 By the way, I don't code. 56:49 I have a degree in acting. It was only 56:51 acting. There's a shocker. Oh, he's an 56:54 actor. That explains more more than I 56:57 wanted to know about this channel. 57:04 How good is this game? It's I mean, it's 57:06 a little easy, but like I love how 57:08 flipping fast it is. 57:13 All right, let's see. Um, 57:17 okay, this is good. 57:20 But nothing is shooting back. And the 57:25 red 57:29 centipede 57:31 things 57:34 are really slow 57:38 and easy to kill. 57:42 And 57:44 there is no audio. 57:49 Come on, man. The sounds 57:54 are everything in a game like this, 57:59 right? 58:03 Right peoples. 58:08 Space Invaders visits asteroids. 58:16 Dang, look at that long code. Like chat 58:18 GPT has daddy issues. I'm actually on 58:20 Claude. This is Claude. 58:26 Season two of Daddy's Last Game. 58:33 Oh man. Anyway, questions, thoughts. 58:41 So the reason to start thinking about 58:43 chains, chains of activities 58:47 is that 58:50 if you've got those things in your life 58:52 where you're like, I can't do that one 58:54 thing, you'll think about a chain of 58:56 events and then you'll get to that 58:57 blocker. Oh, I've got to do programming. 58:59 Yeah, I'm not a programmer. I can't 59:01 program. I didn't go to Stanford. 59:04 And you won't pursue it, right? And 59:06 historically in life, I think whoever 59:08 said it here, historically in life, 59:11 you've got you got to put in 10,000 59:13 hours to be able to acquire a skill to 59:16 get over that hurdle. And if you've got 59:18 that mental block like I cannot do that 59:21 thing, I will never be able to do that 59:24 thing. 10,000 hours isn't enough because 59:27 you need 10,000 hours of therapy on top 59:30 of 10,000 hours of 59:33 skills training. 59:36 But now 59:38 what if you could just do [ __ ] 59:42 Oh, well then I've got a whole lifetime 59:46 of ideas of things. I said, "Boy, if I 59:49 would have gone to Stanford, here's what 59:51 would have learn what I would have done 59:54 with my life." Right? We all have a 59:56 brain full of those ideas. 1:00:02 This thing is now refactoring our game, 1:00:04 redesigning it. Is this Are we good? Are 1:00:06 we here? Come on. Are we done? Yes. 1:00:10 System breached. Press R to restart. 1:00:12 Okay. R. Wait. Click. R. R. 1:00:17 Wait. Daddy's gonna be Daddy's gonna say 1:00:22 he's right. I was a jerk. Press any key 1:00:25 to enable audio. 1:00:27 Uh, system breached. Uh, 1:00:31 game isn't 1:00:33 restarting after 1:00:37 system breach. 1:00:40 message. 1:00:44 Yeah. Where I am right now is I'm in 1:00:45 claude.ai. 1:00:47 And this thing over here is called an 1:00:49 artifact. So you you do your chat over 1:00:51 here in this window. 1:00:54 And then over here you got your code. 1:00:57 Uh oh. Wait. What's going on? Okay. 1:01:01 And it's it's fixing the code. It's 1:01:03 doing the code [ __ ] Uh uh. Hang on. 1:01:25 Yeah, this is better. It's actually kind 1:01:27 of enjoyable. 1:01:32 Okay, except 1:01:35 first of all, daddy can go [ __ ] himself. 1:01:38 I'm a good programmer. I'm a good game 1:01:40 designer. Daddy, look at this. 1:01:44 Well, that's not bad, son. I always 1:01:46 thought you could do that if you just 1:01:47 put your mind to it. You wouldn't send 1:01:49 me to Stanford. 1:01:53 Oh, sorry. I was a little drunk that 1:01:55 day. What? Yeah. If you'd asked me the 1:01:58 next weekend, you probably could have 1:02:00 gone, "What? Really? Do you love me?" 1:02:06 That's how life is, you know? 1:02:09 I remember I did one of those with my 1:02:11 father with my stepfather where I went 1:02:15 and I did the the forum which you know 1:02:17 landmark forum and one of the things I 1:02:21 realized is that 1:02:24 my stepdad 1:02:26 would make me go to my room before he 1:02:28 got home. 1:02:30 And so every night I would hear like him 1:02:32 and my mom watching TV and having fun 1:02:35 and I would have to kind of sneak out 1:02:36 and get some water. It was al it was 1:02:38 very sad, right? 1:02:43 And I realized I did this at like 35. I 1:02:46 realized 1:02:48 that that little boy that was sent to 1:02:50 his room was who was controlling my life 1:02:54 when I was in my 30s. 1:02:58 I was like, well, that's [ __ ] 1:03:00 ridiculous. 1:03:02 like why is why are the rules that were 1:03:05 set up by this seven-year-old, you know, 1:03:08 put in his room by his stepfather. 1:03:12 And so one of the things you do is you 1:03:13 call and you talk to people about [ __ ] 1:03:15 And so I called my stepfather. 1:03:18 I said, "Hey, I just want you to know I 1:03:20 kind of [ __ ] up my whole life here 1:03:22 sort of living by these rules where you 1:03:25 made me go to my room every night." 1:03:28 And you know what his response was? 1:03:32 He was He was like, "What are you 1:03:34 talking about?" I said, "Yeah, every 1:03:36 night, 1:03:38 you know, I'd get sent to my room 1:03:40 because you were coming home and then 1:03:42 I'd hear your car sort of rumble down 1:03:43 the street and you'd pull in and then I 1:03:45 just live my life in my room." And he 1:03:47 goes, he goes, "Every night when I got 1:03:50 home, you were already you're already in 1:03:52 your room. I didn't He It wasn't him. 1:03:57 It was my mom. 1:04:00 My mom was doing it to protect him from 1:04:04 having to deal with me and to protect me 1:04:05 from having to deal with him. 1:04:10 So I lived like 25 years of my life 1:04:15 blaming this man for his evil motives 1:04:21 that he had no [ __ ] clue about. 1:04:25 That's life. 1:04:29 So now AI 1:04:34 has the possibility of freeing you from 1:04:38 some of those shitty decisions you made 1:04:39 when you were seven. 1:04:42 Oh man, I'm making that de debris field 1:04:45 one with Gemini right now. Oh, that's 1:04:46 awesome. That's awesome. Awesome. 1:04:48 Awesome. Awesome. Um let's I'm gonna 1:04:51 make this a little better and then I'm 1:04:52 going to publish it. Let's do uh this is 1:04:56 really 1:04:59 good now, 1:05:02 but let's build some tension 1:05:07 where the 1:05:12 firing worms 1:05:17 should 1:05:19 not be read to start. 1:05:24 That should be 1:05:28 saved for higher levels 1:05:33 and should fire a little more slowly 1:05:40 slowly. Also, 1:05:44 the static 1:05:48 square blocks 1:05:52 should be more like 1:05:59 uh like flying 1:06:03 or like 1:06:05 floating 1:06:08 space ships. 1:06:13 Maybe 1:06:17 a nod toward space invaders. 1:06:25 They should also 1:06:28 move and slowly 1:06:33 descend 1:06:35 to 1:06:38 increase 1:06:40 tension and risk. 1:06:49 The 1:06:52 boss versions of them should also fire. 1:06:56 All right, so we'll just add a little 1:06:58 more gameplay in there. 1:07:02 I like philos philosophical catharsis 1:07:05 lives. Thanks for sharing that, Kyle. 1:07:07 Perception is reality for many many of 1:07:09 us. Exactly. Listen for all of us. Joy, 1:07:12 this is life. 1:07:14 I'm not I'm not passing any judgment on 1:07:17 anyone who's every every single human 1:07:21 being 1:07:24 at some point in their childhood decides 1:07:26 that the world is dangerous and they 1:07:28 shut down part of themselves. 1:07:32 And some welladjusted people manage 1:07:34 through that quickly. And some people 1:07:36 never are even aware that they made that 1:07:38 choice back then. 1:07:40 And most of us are spending our lives 1:07:42 struggling between what's real and 1:07:44 what's not. What is actually possible 1:07:46 and what we've told oursel is or is not 1:07:49 possible. 1:07:55 So like when I when I 1:07:58 you know 1:08:02 to say that I have you know drunk the 1:08:04 Kool-Aid on AI is an understatement 1:08:06 right? 1:08:08 I think this is this is a a series of 1:08:12 the most profoundly powerful 1:08:15 technologies in the history of humanity 1:08:18 and really has the 1:08:21 the power 1:08:24 to release 1:08:28 anyone who uses it 1:08:32 to release their potential. 1:08:34 And I just I can't overstate how 1:08:38 profound that is. 1:08:45 But it's not about it's not about AI's 1:08:47 over here being the genius, 1:08:52 right? 1:08:54 To do AI right, it's not the genius. 1:08:57 You're the genius. 1:09:00 and and the ideas that you have and the 1:09:03 things that you want to put into the 1:09:04 world are the genius 1:09:08 and you kind of strap AI on like a 1:09:10 jetpack 1:09:13 and you go, "Okay, I want to do this 1:09:15 thing, but I know I don't know how to 1:09:16 code 1:09:18 and I know I'm not smart enough to do 1:09:20 the math to figure out how the bullets 1:09:22 should go, 1:09:27 but I'm going to try it. 1:09:31 And here we are. 1:09:35 What's this thing doing? I don't know. 1:09:39 Do I care? I don't care. Someone else 1:09:42 might go, "This is amazing that this is 1:09:45 doing this. I want to use the fact that 1:09:47 this is doing this to learn how to do 1:09:50 what it's doing. How is it doing? What 1:09:52 do all these things mean?" 1:09:56 Well, go figure that out. That's pretty 1:09:58 cool. 1:09:59 Oops. I gotta move here, people. Oh, 1:10:02 yeah. 1:10:06 This really good now. We have a good 1:10:08 game. 1:10:13 Yeah. Uh oh. Uncut error. Console 1:10:17 message. 1:10:19 Copy. Put that over here. I just got an 1:10:25 error. 1:10:29 And then I'm going to put also there is 1:10:32 a weird 1:10:36 yellow 1:10:38 line on the lower 1:10:44 left of the play field. 1:10:50 That should either do something 1:10:54 or 1:10:56 or go away. 1:11:00 All right, 1:11:01 building right along with you. Jim Ross. 1:11:03 Yes, I use this time to play with AI. So 1:11:06 Jim Ross is another person in here who 1:11:10 I don't know what switch he flipped in 1:11:13 his head, but at some point early with 1:11:16 this AI stuff, he just decided 1:11:20 every new thing that I learn I'm going 1:11:22 to try to apply to my business. like 1:11:24 literally every like I would be 1:11:26 surprised if Jim Ross right now is not 1:11:29 making some sort of video arcade game 1:11:32 about um self- storage management owners 1:11:36 trying to manage boxes falling from a 1:11:39 storage unit or something like that. 1:11:41 He's in the self- storage business. He 1:11:43 is he has like fully given himself over 1:11:48 to huh 1:11:50 maybe these tools can do something cool 1:11:52 for me and my business and it has 1:11:55 absolutely transformed his business his 1:11:58 life his marketing. He's now giving 1:12:00 keynote speeches about AI in in the 1:12:03 industry. He's known as the AI guy. 1:12:14 And I think I mean you've said it before 1:12:16 Jim he's he's you know he feels like 1:12:18 he's operating like a 10person company 1:12:20 at this point 1:12:22 and he's not. He's just him but he's him 1:12:26 augmented with AI. 1:12:34 I love infinite I love infinite bullets. 1:12:39 This is so good. 1:12:45 All right. It's It's a little 1:12:46 non-challenging at this point. 1:12:54 So, what's shift? Shift is overclock 1:12:56 mode. Oh. Oh, wait. Where did I go? 1:13:02 System breached. R to restart. R. Okay. 1:13:05 Uh oh. What just happened? 1:13:13 Okay, we got to do one more thing. Okay, 1:13:18 this is great now. 1:13:21 But hopulate 1:13:27 the screen 1:13:29 with more 1:13:32 descending 1:13:33 objects. 1:13:41 Starting 1:13:45 lower in 1:13:52 the frame 1:13:54 so that not 1:13:57 everything is 1:14:00 falling from the sky. It makes it too 1:14:07 easy to kill 1:14:10 everything 1:14:12 before it drops lower. 1:14:18 Let's see if it understands what I said 1:14:20 right there. All right. What software 1:14:23 are we using tonight? I'll tell you what 1:14:25 we're using there. What's your name 1:14:26 there? Blah blah blah blah blah blah 1:14:29 blah blah. So listen blah blah blah blah 1:14:32 blah blah blah. Tonight we're using 1:14:34 Claude. Now Claude is one of them. 1:14:36 They're what they call a it's a large 1:14:38 language model. It's like a chat GPT 1:14:41 except it's Claude and it's Claude.ai. 1:14:44 And then we went in there and we said, 1:14:46 "Hey, listen. Daddy kind of [ __ ] up 1:14:48 our life and I like video games. I 1:14:50 always wanted to make video games, but 1:14:52 daddy wouldn't let me go to fancy school 1:14:55 because he was drunk one night 1:14:56 apparently and I could have gone, but I 1:14:58 didn't have the guts to just speak up 1:15:00 again. So anyway, but that's not sad. 1:15:02 Anyway, whole point is I just said to 1:15:05 Claude, "Come up with some video 1:15:07 concepts, video game concepts for me, 1:15:10 and I want to make a a good video game. 1:15:11 I'm going to show daddy that I made a 1:15:13 video game." So that's what we're 1:15:14 making. And then it just broke the code 1:15:16 and just made a game that we can play. 1:15:19 So, if you've not played with Claude 1:15:22 before in artifacts, it is pretty 1:15:25 stunning. 1:15:29 Yeah, it's good. 1:15:41 Wait, what happens if I if one of those 1:15:46 Yeah. Yeah, I saw it. I saw it there, 1:15:47 Brandon. I talked about it. Never met a 1:15:50 person didn't didn't have some childhood 1:15:52 baggage. Even perfect ch childhood leave 1:15:54 scars. Yeah, this is this is the the 1:15:57 childhood stuff I'm talking about is no 1:16:00 commentary on anyone's parents or on 1:16:03 them. 1:16:05 This is one of those life things 1:16:08 that 1:16:10 you learn at some point in your life 1:16:12 that 1:16:15 sharing who you really are is dangerous 1:16:20 in some way. It's dangerous socially. 1:16:22 It's dangerous physically. It's 1:16:24 dangerous emotionally. 1:16:27 And in that moment, you make choices. 1:16:30 Ah, I get it. 1:16:33 when I sing show tunes 1:16:35 as a little boy in this house. 1:16:39 That's not good. Let me not do that ever 1:16:41 again. Right. You you make those calls 1:16:45 um very often. Well, I think everyone 1:16:49 makes, you know, at least one of those 1:16:50 in their life, probably, you know, 1:16:52 dozens. 1:16:54 So, and I think I think AI really does 1:16:57 have the the the possibility to free 1:17:00 people from that [ __ ] prison. 1:17:05 [Music] 1:17:08 or to restart. 1:17:15 This is actually a good game. All right, 1:17:16 so let's publish this. You want to go 1:17:18 play my game? 1:17:20 Okay, publish. 1:17:22 Boom. 1:17:26 Anthropics usage policy prohibits use of 1:17:28 cloud for harmful use cases like 1:17:30 violent, abusive, dis deceptive content. 1:17:33 This is kind of violent because the 1:17:35 space things are coming to get us and 1:17:37 we're going to shoot them out of the 1:17:38 sky. 1:17:40 Uh, publishing this artifact will make 1:17:41 it accessible to everyone on the 1:17:43 internet. Publish 1:17:46 and copy link. 1:17:48 Copy link. Okay, published. So now I'm 1:17:51 going to go over to the AI salon. If you 1:17:52 haven't been to the as salon, go over 1:17:55 here 1:17:57 and 1:17:58 I'm going to put this in. Look what I 1:18:00 No, I'll put it near regulars. So, 1:18:03 over at the AI salon, go there and if 1:18:06 you say click on if you click on the 1:18:08 button that says join our community, 1:18:11 that'll take you to this site. This is 1:18:13 our community site. And down the left 1:18:15 hand side here, there's an area called 1:18:16 clubs and hubs. and go to the irregulars 1:18:19 and I'll say here is my what was it 1:18:23 called? Neon. 1:18:25 Neon what? Neon. 1:18:32 Neon. 1:18:37 Okay. Yeah, look at that. No safe 1:18:39 moments. 1:18:41 Neon swarm. 1:18:45 Here's my neon swarm 1:18:51 video game I made 1:18:57 to avenge 1:19:04 that moment. 1:19:08 Some fictitious 1:19:12 daddy 1:19:15 told 1:19:16 their son they could 1:19:22 never write code. 1:19:29 Screw daddy. 1:19:35 It's pretty good. I like it. Okay, 1:19:38 there's that. Do we get a preview? No, 1:19:41 we didn't. No. Okay, fine. Let's go do a 1:19:44 screenshot of our little game, shall we? 1:19:46 Published. Can we go see it? How do I 1:19:50 get to it? Oh, copy link. 1:19:53 Go to 1:20:01 That's not how you spell moment or 1:20:02 fictitious. Five. 1:20:13 All right, there's our thing. Let me go 1:20:14 fix my spelling because producer 1:20:16 Brandon's going to yell at me. So, let's 1:20:20 Oh, do I have to Can I paste this image? 1:20:24 No, of course not. 1:20:28 Date. If you remove the preview, it'll 1:20:30 let you paste it. Oh, it will. Okay. 1:20:34 It's not how you spell video either 1:20:35 while we're doing We're there. 1:20:40 No, it didn't let me paste it. Damn it. 1:20:43 Is this our game? Where's our game? 1:20:46 No. Too big to look. No. Where did I put 1:20:50 it? Is it here? Yes. 1:20:55 Is that clip where we'll do this to 1:20:56 desktop? 1:20:59 Boom. 1:21:00 All right. Go back here. Go here. 1:21:09 Desktop. Oh, wait. So, screenshot. 1:21:16 There's our game. Open. Okay. 1:21:22 Neon Swarm video game. Okay. Here is my 1:21:24 neon swarm video game with the D I made 1:21:28 to avenge that moment. 1:21:32 That's not the right letter. 1:21:35 Some fictitious. 1:21:39 Yes, daddy told their son 1:21:43 they could never 1:21:45 write code. 1:21:48 Screw daddy. All right. Boom. Thank 1:21:53 Thank you, Brandon. I'm so proud of you, 1:21:55 son. Now you go. Go tell daddy to play 1:21:58 your little video game. Bang. Bang. 1:22:02 See what I'm happening? See what's 1:22:03 happening here? 1:22:05 [ __ ] Bishop just become number became 1:22:08 number 18 in the fan club. If you're not 1:22:10 in my fan club on TikTok, what are you 1:22:12 doing with your life? 1:22:15 Be like [ __ ] Bishop. 1:22:18 Why is he swearing so much? It's just 1:22:20 the guy's name. Okay. 1:22:23 Not flipping bishop. 1:22:28 All right. Let's play the game. R 1:22:31 R 1:22:36 Oh, wait. These things hitting the 1:22:39 hitting the ground should do something. 1:22:42 That should be bad. 1:22:56 It's a good game. 1:22:58 It's good game, people. 1:23:05 Now, 1:23:07 let's go back to the where we were at 1:23:09 the beginning. What's the chain of 1:23:11 events? 1:23:13 What's the chain of events? 1:23:16 Well, 1:23:20 we got to talking about things we didn't 1:23:22 think we could do in our life and maybe 1:23:24 programming was that thing for you. Then 1:23:27 we thought, huh, 1:23:29 I heard 1:23:31 that AI can help you code things. If you 1:23:34 don't know how to code, AI can help you 1:23:35 code things. And so, we knew enough 1:23:38 about AI that we thought Claude's pretty 1:23:41 good at that. It's got this thing called 1:23:44 artifacts where you can let it code and 1:23:46 then it can turn it into an application 1:23:48 that you can actually share with the 1:23:50 world. 1:23:52 And so in less than I don't know what 1:23:54 that was, maybe 45 minutes, probably 35 1:23:59 of which were me just whining and 1:24:01 rambling 1:24:04 in about 10 minutes of actual work time. 1:24:10 We came up with five video game 1:24:12 concepts, built and published a video 1:24:15 game. That's fun. 1:24:19 Is it perfect? No. 1:24:22 Could I have written that if I wanted 1:24:25 to? 1:24:29 Not in that amount of time. Pretty 1:24:30 impressive, right? 1:24:35 You have to upload an image, not paste 1:24:37 it. 1:24:39 Um, let me go to irregulars. Lower here 1:24:41 in irregulars. I think Steo put 1:24:42 something in. Just me doing what? 1:24:48 Feel the quality, young lady. Oh, the 1:24:50 carpet salesman. 1:24:56 Y'all are funny. 1:24:59 Oh my god, that's funny. Steo, look at 1:25:01 Oh, that's cute. I love the little 1:25:03 mushroom house. Me and Champy up on the 1:25:04 roof. Nice. Like it. 1:25:11 All right. So, there you go. 1:25:15 Go play my video game 1:25:19 and or be like Jim Ross. You should be 1:25:21 making one. Use this time. So, if you're 1:25:23 new here 1:25:26 and and you're befuddled, 1:25:28 if you're discombobulated, you're like, 1:25:30 I don't I don't get this channel. 1:25:34 It's kind of entertaining. It's kind of 1:25:36 educational, but it's really neither. 1:25:43 This channel isn't about me. 1:25:47 All I'm doing here 1:25:50 is creating space for anyone who shows 1:25:53 up to be in the conversation 1:25:56 about AI as a possibility. What does it 1:25:59 make possible? What does it make 1:26:00 possible? Huh? What if I go try this? 1:26:02 What if I go try that? Oh, that makes 1:26:04 sense what he said there. Yeah, let me 1:26:05 go try this. Let me go try that. Hey, 1:26:07 does anyone have any experience doing 1:26:08 blah blah blah? Maybe I should go join 1:26:11 the AI salon and help. And right, that's 1:26:14 what this is about. 1:26:17 So, the reason you come here is to be in 1:26:19 the conversation. 1:26:22 Jim Ross is one of those guys who's like 1:26:24 he comes in here just fully open to ah 1:26:27 yeah I I kind of enjoy Kyle's stupid 1:26:30 jokes and I'll as soon as he teaches me 1:26:33 shows me how to do something I haven't 1:26:35 tried before I'm going to go do that 1:26:36 right now right while he does it 1:26:45 changed his 1:26:52 So that's what this is about. All right, 1:26:54 I'm going to get out of here. 1:26:57 And a lot of laughs. What better way 1:26:59 than Frogger than that Frogger one with 1:27:03 the logs from a while back. Yeah, 1:27:05 exactly. Oh, way better than that 1:27:07 Frogger one. Well, yeah. You know what? 1:27:08 You know, it's funny, James. This We're 1:27:11 now at Claude 4. the the Frogger game 1:27:14 was was Claude 2.5 or three. Then we 1:27:18 tried it again with Claude 3.5. This is 1:27:20 now Claude 4. So the the quality of the 1:27:24 video game here is just better. Just the 1:27:27 the tool is better, right? 1:27:30 More sophisticated. Like if I wanted to 1:27:33 put real time into this game, I'd 1:27:34 probably spend another two or three 1:27:37 hours on it and really [ __ ] dial it 1:27:40 in. 1:27:42 But can you imagine that 1:27:46 we now live in a time 1:27:52 where someone like me who's got no 1:27:54 coding skills, moderate tech and project 1:27:58 product management skills, moderate 1:28:00 interface skills, good conceptual 1:28:03 skills, someone like me can actually say 1:28:06 with a straight face, if I really wanted 1:28:09 to put in more than half an hour on that 1:28:11 game. I could make it really good in 1:28:13 like three or four hours, two or three 1:28:15 hours. 1:28:18 And I know that to be true. 1:28:24 This is science fiction. We live in 1:28:25 science fiction. 1:28:28 If you come here a lot, I know we kind 1:28:30 of normalize the remarkableness of the 1:28:33 era we live in, but remind yourself how 1:28:36 [ __ ] lucky we are that we get to live 1:28:39 in a time in history where the knowledge 1:28:42 of humanity that's come before us has 1:28:45 been compressed into a softballsized 1:28:49 sphere that we can just tap into. 1:28:55 The brilliance of image makers and music 1:28:58 makers and coders and writers and 1:29:01 business people and psychologists and 1:29:05 academics 1:29:06 and people into animal husbandry and 1:29:10 plant genetics. All of that is now at 1:29:13 our fingertips. All of it. All of 1:29:15 humanity 1:29:18 instantly available. Anything you 1:29:21 thought you were not good at is no 1:29:22 longer true. 1:29:25 What are you going to do with your life? 1:29:28 All right, that's it. I had the 1:29:31 programming schools with Forran 4 typing 1:29:34 it on cards and feeding them in into an 1:29:36 IBM card reader. So, James, that was I I 1:29:40 was going to either go into theater or 1:29:41 computer science. And I said, I got to 1:29:43 go into computer science. It's the 1:29:44 responsible thing to do. I walk into my 1:29:47 first computer science class. I walk, 1:29:49 it's a room full of IBM 3870 mainframes. 1:29:53 And this [ __ ] dweeb dweeb nut walks 1:29:55 out of the back room with like big thick 1:29:58 glasses. It's like like these glasses. 1:30:00 He walks out. He walks out and he's 1:30:04 holding a stack of punch cards this 1:30:06 tall. He goes, 1:30:09 "This is a computer program. Each card 1:30:12 represents a single line of code which 1:30:15 is encoded in 80 characters across the 1:30:20 and he said you're going to stick this 1:30:22 stack of cards in this reader and it was 1:30:24 like 1:30:26 reading the cards. The card's just 1:30:27 slowly going down 1:30:29 [Laughter] 1:30:32 and he goes and and it will run the 1:30:34 computer application and the computer 1:30:37 application generally is analyzing data 1:30:40 in the stored on magnetic reels and and 1:30:43 we're running reports to analyze that 1:30:45 data and we're outputting that on these 1:30:47 large printers. 1:30:53 I was like I was like, "Uh, 1:30:57 yeah, no, that's not going to be my 1:31:00 life." So, I walked I walked out of that 1:31:04 class and down to some guidance 1:31:06 counselor's office. I say I said I'd 1:31:09 like to change my uh major to theater 1:31:11 and uh I'll do a minor in computer 1:31:14 science, 1:31:15 but that ain't that ain't going to be my 1:31:18 life 1:31:21 because all I knew about computers was 1:31:23 that's how you made video games. I 1:31:24 didn't know [ __ ] about Forran and 1:31:27 corporate computing. I had no [ __ ] 1:31:30 interest in it. So anyway, all right, 1:31:33 I'm gonna get on out of here. Um thanks. 1:31:35 Hope you hope you guys had fun tonight. 1:31:38 I really want you to think about 1:31:41 stop limiting your own thinking and 1:31:43 catch it when other people say, "What 1:31:45 tool did you use?" 1:31:49 And talk about the chain of activities 1:31:53 that allowed you to produce a something 1:31:54 that someone asked about or if I want to 1:31:57 make one of those, what tool do I use? 1:31:59 Well, it's not a tool. It's a whole 1:32:01 process, whole chain of things that has 1:32:04 to happen. And some of them are just me 1:32:06 and some of them are a whiteboard and 1:32:08 some of them are chat GBT. What are you 1:32:10 talking about? Right. 1:32:13 Um, so since Friday is the 4th of July, 1:32:16 tomorrow night is going to be Thursday 1:32:19 night date night. So we'll be here 1:32:22 tomorrow. Um, but but I'm not going to 1:32:25 be here Friday. Gabby's got an art show 1:32:27 opening. It's the 4th of July. just 1:32:30 whole bunch of [ __ ] going going on. 1:32:33 So, tomorrow night 8:00 here, be here or 1:32:36 be square. 1:32:40 If I did something that rhymed with 1:32:42 here, I'd probably get lifetime banned 1:32:45 from Tik Tok. Um, 1:32:51 oh, good lord. All right. Um, yeah, 1:32:55 that's it. I'm out of here. Um, trying 1:32:58 to think if there's anything else. No. 1:33:00 Join the salon. 1:33:02 Keep coming back to these. Do me a 1:33:04 favor. How many folks are here? I got 46 1:33:06 people here. I got 31 over there. 1:33:12 Here's here's a request. I don't ask 1:33:13 much of this community, but here's my 1:33:16 request. 1:33:18 If you know someone that used to come to 1:33:20 these that has stopped coming to these 1:33:22 or if you know someone who you think 1:33:25 would 1:33:27 benefit from getting their head around 1:33:29 AI, invite some new people to this. 1:33:32 I'd like to start expanding this and 1:33:34 growing it. And I haven't been paying 1:33:37 any attention to that. And much to the 1:33:40 just chagrin of producer Brandon who's 1:33:42 been really trying to to get it get me 1:33:44 to do stuff. Um I want to start working 1:33:47 on that. I want to I want to start 1:33:48 expanding our footprint. I think what 1:33:50 we're doing here is actually important 1:33:53 and as irreverent as I am with this 1:33:55 stuff, um I'm deeply deeply passionate 1:33:59 about it. So, if you would be so kind, 1:34:02 um bring a friend. Tomorrow's Thursday 1:34:06 night date night. Bring a [ __ ] date. 1:34:09 Um the date won't last that long. 1:34:12 They'll probably leave early, but um but 1:34:15 do that. I'd like to start to get this 1:34:16 out to some more people. All right, 1:34:18 cool. All right, have a good night and I 1:34:20 will see you on tomorrow.