AI Learning Lab

7/2/2025 - Chain of Creativity: Crafting Video Games with AI and Passion

sWI1W5-EZog
Live Stream2025-07-031:34:2486 views

Description

Chains vs. Tools. Start talking about it now. In the video transcript, Kyle engages in a lively discussion on the concept of "chains" in AI creativity, emphasizing the significance of the sequence of activities that lead to a creative output. He argues that the chain of events, including human input and various AI tools, is crucial in creating something unique and valuable. Kyle challenges the notion that AI-generated content is simply a result of pressing a button, insisting that the process involves creativity, iteration, and problem-solving. He shares stories about overcoming personal limitations and encourages viewers to explore AI as a means to unlock their creative potential, using it as a tool to overcome self-imposed barriers from past experiences. The conversation also touches on the transformative power of AI in various fields, likening it to a jetpack that enhances human creativity. Kyle reflects on the potential of AI to change how people approach tasks they once believed were beyond their capabilities. Additionally, he shares his personal anecdotes and insights into how AI can be a game-changer for those willing to experiment and learn. The session ends with a call to action for viewers to expand their understanding of AI and share this knowledge with others, aiming to create a community that embraces the possibilities AI has to offer. 🎙️ New to streaming or looking to level up? Check out StreamYard and get $10 discount! 😍 https://streamyard.com/pal/d/5460595014369280 #AIcreativity #Innovation #DigitalTransformation #AItools #OvercomingBarriers #CreativePotential #CommunityEngagement #AIConversations Chapters: 00:00:00 Introduction and Greetings 00:02:59 Welcome to AI Learning Lab 00:03:10 Discussion on Chains 00:04:17 Sitting in This Lonely Town 00:05:09 Reflecting on Life Choices 00:06:14 Song Performance and Reflection 00:06:26 Chains and Mental State 00:07:46 Losing My Mind and AI Q&A 00:08:32 Martin Ston Live Experience 00:10:09 Transformative Music Performance 00:11:30 Guitar Story and Renaissance Festival 00:12:23 Guitar's Unique Sound 00:13:04 Comparing Guitar Brands 00:14:38 Musical Ideas and College Songs 00:16:05 Remembering Serena and Sticker Fundraiser 00:18:39 Discussion on Chains and Creativity 00:19:05 Culture and Community Reflection 00:19:59 Tool Organization and Deep Research 00:20:41 Tools and Features Complexity 00:23:27 Jobs to Be Done Framework 00:24:04 Sequence of Events in Creativity 00:27:16 Starting with the Brain 00:29:06 Creative Process and Tools 00:32:02 Importance of Chains in Creativity 00:34:04 Korean Barbecue Memories 00:35:08 Tool Usage vs. Creative Process 00:37:11 Storytelling and Engineering 00:38:09 Brain Changes with AI 00:39:13 House Building Analogy 00:41:18 Joy Pertie's Storytelling Journey 00:42:35 Importance of Chains in Storytelling 00:43:43 AI's Potential for Creativity 00:45:09 Overcoming Personal Limitations 00:47:15 Joy Pertie's Filmmaking Without Background 00:48:00 Overcoming Life's Limitations 00:50:03 Video Game Concept Generation 00:51:01 Game Development Process 00:54:05 AI-Assisted Game Creation 00:56:11 Game Feedback and Iteration 00:57:03 Game Test and Feedback 01:00:02 Game Redesign and Challenges 01:02:06 Father-Son Dynamics and Life Choices 01:03:08 Personal Reflection and Conversation 01:04:29 AI's Potential to Free Limitations 01:05:56 Game Development and Publishing 01:07:01 Philosophical Thoughts and Reflections 01:09:02 Personal Growth and AI 01:11:02 Jim Ross's AI Journey 01:12:13 Game Testing and Feedback 01:14:18 Game Improvements and Publishing 01:16:07 Childhood Decisions and Life Impact 01:17:15 Game Finalization and Publishing 01:19:22 Sharing and Community Engagement 01:23:04 Reflecting on AI and Creativity 01:25:18 Community Engagement and Feedback 01:26:33 Purpose of the Channel 01:27:45 Reflection on AI's Impact 01:29:13 Humanity's Knowledge at Our Fingertips 01:30:06 Personal Reflection and Life Choices 01:31:37 Closing Thoughts and Community Growth

Chapters

0:00Introduction and Greetings2:59Welcome to AI Learning Lab3:10Discussion on Chains4:17Sitting in This Lonely Town5:09Reflecting on Life Choices6:14Song Performance and Reflection6:26Chains and Mental State7:46Losing My Mind and AI Q&A8:32Martin Ston Live Experience10:09Transformative Music Performance11:30Guitar Story and Renaissance Festival12:23Guitar's Unique Sound13:04Comparing Guitar Brands14:38Musical Ideas and College Songs16:05Remembering Serena and Sticker Fundraiser18:39Discussion on Chains and Creativity19:05Culture and Community Reflection19:59Tool Organization and Deep Research20:41Tools and Features Complexity23:27Jobs to Be Done Framework24:04Sequence of Events in Creativity27:16Starting with the Brain29:06Creative Process and Tools32:02Importance of Chains in Creativity34:04Korean Barbecue Memories35:08Tool Usage vs. Creative Process37:11Storytelling and Engineering38:09Brain Changes with AI39:13House Building Analogy41:18Joy Pertie's Storytelling Journey42:35Importance of Chains in Storytelling43:43AI's Potential for Creativity45:09Overcoming Personal Limitations47:15Joy Pertie's Filmmaking Without Background48:00Overcoming Life's Limitations50:03Video Game Concept Generation51:01Game Development Process54:05AI-Assisted Game Creation56:11Game Feedback and Iteration57:03Game Test and Feedback1:00:02Game Redesign and Challenges1:02:06Father-Son Dynamics and Life Choices1:03:08Personal Reflection and Conversation1:04:29AI's Potential to Free Limitations1:05:56Game Development and Publishing1:07:01Philosophical Thoughts and Reflections1:09:02Personal Growth and AI1:11:02Jim Ross's AI Journey1:12:13Game Testing and Feedback1:14:18Game Improvements and Publishing1:16:07Childhood Decisions and Life Impact1:17:15Game Finalization and Publishing1:19:22Sharing and Community Engagement1:23:04Reflecting on AI and Creativity1:25:18Community Engagement and Feedback1:26:33Purpose of the Channel1:27:45Reflection on AI's Impact1:29:13Humanity's Knowledge at Our Fingertips1:30:06Personal Reflection and Life Choices1:31:37Closing Thoughts and Community Growth

Transcript

0:01 Oh, champic
0:04 champella.
0:06 [Music]
0:41 Let us be lovers. We'll marry our
0:44 fortunes together.
0:47 [Music]
0:48 I've got some real estate here in my
0:51 bag.
0:52 [Music]
0:54 So, we bought a pack of cigarettes
0:58 in Mrs. Wagner's pile.
1:01 We've all come to America.
1:08 [Music]
1:27 Kathy, I said as we
1:31 [Music]
1:34 see like a dream to
1:38 [Music]
2:12 Yeah.
2:15 Oh,
2:17 [Music]
2:41 thank you.
2:46 [Music]
2:59 Good evening, good people. Welcome to
3:02 the AI learning lab. We're going to
3:04 learn
3:05 something tonight.
3:08 I don't know what, but we're going to
3:11 talk about chains.
3:17 Not tire chains,
3:19 not Allison chains,
3:25 not whatever else you use chains for,
3:29 but chains. We talk about chains
3:32 tonight. Chains are really important. I
3:34 think chains
3:37 are actually the key,
3:39 a key
3:42 [Music]
3:46 to help combat
3:48 some of the AI haters.
3:51 There, I said it.
3:54 [Music]
4:17 Sitting in this lonely town,
4:22 wondering when things are going to
4:23 change.
4:25 [Music]
4:27 Dream my life away.
4:30 Seems these dreams have turned to a
4:32 bunch clouds.
4:36 Get my nerve up, but my past is pulling
4:40 me down.
4:44 Somebody told me once before.
4:48 [Music]
5:10 Somebody told me once before you can
5:13 never go home again.
5:16 Won't you leave?
5:18 Said thanks to steer me away. Yeah. From
5:23 the truth of who I am and what I
5:25 believe. So I thanked him for his two
5:28 cents with a handshake
5:30 and some sympathy. Yeah.
5:33 And I packed up my blue jeans,
5:36 headed for this big prize
5:40 of my freedom.
5:44 Bye-bye,
5:45 black sheep. To the black sheep of the
5:49 family.
5:52 Bye-bye.
5:55 Oh, it means so very much to me. And
5:59 bye-bye
6:00 [Music]
6:02 sheep with my friends and my family.
6:07 Bye-bye.
6:08 [Music]
6:10 Going to strip my soul.
6:14 Set it free.
6:16 [Music]
6:19 Um, chains, chains, chains, chains.
6:26 My god, he's lost his mind.
6:29 He's lost his mind. People, what are we
6:31 going to do?
6:34 He is not in a stable mental state.
6:38 He's lost his mind. He's lost his
6:40 marbles. He's unstable.
6:44 All he's speaking about is chains.
6:46 Nobody knows what he's talking about.
6:48 Chains. Chains. Chains.
6:53 Curious.
6:55 Has anyone discovered
6:59 his qualifications?
7:01 [Music]
7:37 [Music]
7:46 Um, yes, I have lost my mind. and I have
7:49 less lost my ever loving mind.
7:57 But if you have questions about AI, I
7:59 can answer it.
8:03 [Laughter]
8:06 Ah, what's everybody saying here? Have
8:09 you seen Martin Ston live? He is
8:12 amazing.
8:14 He is amazing.
8:18 [Music]
8:32 Um, he is
8:38 I've never heard a voice like his.
8:42 I got to hear Martin Ston sing. I did a
8:44 songwriting workshop about a decade ago
8:48 and he was the guest artist that came in
8:50 and he sang he was standing right in
8:52 front of us. It was a room full of about
8:55 15 of us, 20 of us.
8:57 And they had a microphone but it's like
8:59 a little small coral room, right? Like
9:01 you know three benches,
9:03 you know, the length of the room and
9:05 we're it's a little teeny room and he's
9:06 singing and he stepped in front of the
9:08 microphone.
9:10 Forget what song he was singing. He's
9:14 singing um
9:18 wasn't black sheep. But anyway, he got
9:21 to the chorus and he just hit this note.
9:25 I've never experienced anything like it.
9:27 It was like trumpets were coming out of
9:30 his face.
9:33 Like there were there was
9:37 music coming out of his mouth, but there
9:40 were like harmonies coming out of his
9:42 face.
9:44 It was insane. It was just insane. It
9:48 was just like, you know,
9:52 um he's one of those performers that um
9:56 in a lot of a lot of ways he's got some
9:58 similarities to Jacob Collier where he
10:00 plays the audience, but he also he also
10:03 knows his songs so well
10:06 that on any given night, you know, he
10:10 might turn So Long Susanna into
10:14 um a 12minute riff.
10:20 [Music]
10:23 He'll do that with Purple Rain, too.
10:25 [Music]
10:27 [Applause]
10:28 [Music]
10:39 Yeah. So, you should go see see him. If
10:41 you haven't seen him, you should go see
10:42 him.
10:45 I didn't mean to cause you any sorrow.
10:51 Didn't mean to cause you any pain.
10:54 [Music]
10:57 Only want one time to see you laughing.
11:03 Only want to see you laughing in that
11:05 purple rain. Purple rain. Purple rain.
11:12 Purple rainbow rain.
11:18 Purple rainbow rain.
11:23 Um, yeah, he's amazing. Amazing.
11:25 Amazing. I've seen him, I don't know,
11:26 seven, eight times.
11:30 Your guitar sounds so wonderful. Thank
11:32 you. This is a This is a guild. Wait,
11:35 where's my It's a guild.
11:39 D30, D28. What is it?
11:43 D30 AB. I bought this I bought this
11:47 guitar
11:49 in 1987.
11:52 I graduated Penn State
11:55 and I accepted the job as the jester for
12:00 the Pennsylvania State Renaissance
12:02 Festival.
12:04 And so I just had to walk around and act
12:06 like an idiot. and they paid me $1,100
12:09 in cash.
12:11 And because I'm good with money,
12:14 I spent $400 on a mountain bike and $700
12:19 on a guitar.
12:24 But honest to God, I have never
12:28 [Music]
12:31 Hear
12:34 [Music]
12:38 how deep it is and rich,
12:41 but it's still got
12:43 [Music]
12:53 It's just It's just a beautiful guitar.
12:55 never I can't Everything I play just
12:57 sounds flat and hollow to me because
12:59 this has got such richness to it. Um but
13:01 the high-end is still there. So I feel
13:05 like Taylor's really um great on highend
13:09 but not on bass. I feel like Martins are
13:12 kind of level, not great on bass. This
13:15 one just there's something about how it
13:16 resonates. It's just amazing.
13:20 And man, I've beat the [ __ ] out of this
13:22 thing. Like the frets are the frets are
13:24 all need to be redone. The neck's too
13:27 low. Um
13:30 it's got all sorts of scratches and [ __ ]
13:32 from my from when I walk into screen
13:34 doors and [ __ ] like that.
13:39 But it's really good.
13:42 Yeah. Thank you. Thank you. It's nice to
13:43 have someone. It's magic. Yeah, it
13:46 really is.
13:48 [Music]
14:07 [Music]
14:39 Okay, let's see. What are we going to
14:41 do? What are we going to start? Where
14:42 are we going to start? Where? Oh, a yes
14:44 riff, right? Yeah, exactly.
14:47 [Music]
15:13 Um,
15:15 things we learn in college.
15:18 I'll take I'll take songs we learned 10
15:21 seconds of in college. Bob,
15:28 [Music]
15:31 wait.
15:34 [Music]
15:45 [Music]
15:52 Anyway, I used to know that Blackbird
15:57 agent since since the music sound nice,
16:00 let's try some musical ideas. We can
16:02 play some music tonight.
16:06 Um, got my Oh, Serena stickers today.
16:09 Yeah, if if you knew Serena, so we have
16:13 these really amazing stickers
16:17 in honor of Serena who passed away about
16:19 three weeks ago. Now, I don't know if
16:21 you knew knew her or not, if you knew of
16:24 her, she was absolute she came to every
16:27 single one of these AI learning lab
16:30 lives. She's the one that coined the
16:32 term the irregulars with this phrase,
16:34 we're not weird, we're irregular. So, if
16:38 you want to order these uh stickers, you
16:40 get this one and you get an AI salon
16:42 sticker and you get a nice little
16:45 memorial sticker that Tobias has kindly
16:48 generated. And the the sticker set for
16:51 those three stickers stickers is 20
16:53 bucks, but all 20 bucks goes to her
16:56 family. Um so, if you go to uh the AI
17:00 salon
17:02 um aison.mn.co
17:05 co and scroll down into clubs and hubs
17:08 and you go to the irregulars channel
17:11 here. Let me share my screen. Am I not
17:13 sharing? I am.
17:17 Uh why did the There you go. And go to
17:20 the irregulars channel. And then we've
17:21 got remembering Serena here.
17:25 And
17:27 there's the stickers. And then you can
17:29 order them. So you just click click to
17:31 order them from here from Tobias's shop.
17:34 And any any sets that you order there,
17:36 the proceeds go straight to her family.
17:40 So yeah. So that's cool. They came,
17:42 Kelly. That's awesome.
17:44 Um,
17:46 she was in one of my lives. Nice, Mr.
17:48 It. That's awesome.
17:52 [Music]
17:55 If I add the guitar to the stickers,
17:58 you'll buy them. No, I'm not selling
18:00 this. This guitar. This guitar. Too
18:02 nice. too too. Uh,
18:07 [Music]
18:13 every time I see it now, wait. Every
18:17 time I see you now, get that look in
18:19 mine.
18:22 Every time I see your mouth, I hear that
18:26 smile.
18:29 The early misty morning light. I heard
18:32 the engine burning
18:35 the old outside.
18:39 Um, okay. Here's what we're going to
18:42 talk about. We're not going to do any
18:44 show and tell for a minute. I'm going to
18:45 talk about chains. You're be like,
18:47 "Chains? What the hell are you talking
18:48 about? Chains? What are you talking
18:50 about? Cow. Cow. Hey, cow. Cow. Cow.
18:52 Cow. Cow. Cow. Cow. What are you talking
18:55 about?" Um, anyway, if you're new here,
18:57 how many folks here? Oh, it's it's a
18:59 light crew tonight. It's probably all
19:00 people we know. Amelio's wife. Yeah,
19:02 exactly. I know, right? Um
19:06 really, really sad. Really sad that we
19:08 lost her. Um she was she was a I would
19:11 argue that the
19:15 the culture, the tenor of of this group
19:21 that that hangs out here every night um
19:24 is as generous as it is um because
19:27 because of how she showed up here. She
19:29 was just always positive, always always
19:31 full of love. Um, okay. So, I've been on
19:37 a I've been on a bit of a journey and I
19:39 I took a little bit of this journey the
19:41 other night where and this going to seem
19:44 weird. We're going to meander a bit.
19:47 It's welcome to chat add. That's how we
19:48 do it here. I might even finish a
19:50 sentence tonight.
19:54 Um, I've been trying to figure out
19:59 when someone says what tool should I use
20:01 for X
20:05 or if we want to put together a list of
20:07 here's a list of recommended tools how
20:10 do you organize them
20:14 and the challenge is is that the tools
20:18 are getting very sophisticated a single
20:21 tool probably has
20:24 anywhere between five and 50 features
20:28 Some of which are very specific and very
20:30 useful for one very specific thing. Some
20:33 of which you don't know if you're ever
20:35 going to use that little piece of some
20:36 of which are like okay but you like the
20:38 other tool better. So how do you talk
20:41 about that? And Silver Fox had a good
20:44 idea of putting up u
20:47 you know doing keywords and making it
20:49 you know sort of dynamic.
20:51 So like you could find a video tool also
20:54 while you were looking for image tools
20:55 because some of the video tools now do
20:58 images as good as the image tools do
21:00 images.
21:03 And so three nights ago, four nights
21:05 ago, I don't know, we did um a Gemini
21:08 deep research thing on this dilemma and
21:11 we said go off and research
21:13 how we should deal with talking about
21:16 these tools in this
21:19 in this uh
21:21 complicated environment. The example I
21:24 gave was
21:26 um if you've seen the Bigfoot videos or
21:29 the Yeti videos on Twitter or LinkedIn
21:32 where it's like the Bigfoot walking
21:34 through the woods selling you some, you
21:35 know, mosquito repellent or whatever the
21:37 hell they are and someone says, "Hey,
21:39 that I I want to make one of those Yeti
21:42 videos. What tool do I use?"
21:46 And historically, what I would do is I
21:48 would answer that.
21:52 I've been to a Renf fair. Does that
21:53 count? It does. I have worked at many a
21:57 Renf fair. It does not surprise me that
22:00 we have Renaissance fair geeks in this
22:02 channel.
22:08 Oh, nice. Kelly is Kelly is hawking the
22:11 uh the LinkedIn channel, the LinkedIn
22:12 live over there. Yeah, if you're
22:14 watching this on LinkedIn, um this is
22:16 not your typical LinkedIn fair. uh we
22:20 are talking about thing. If you hang out
22:23 here for many nights in a row, you will
22:25 probably learn more here than than you
22:28 will learn uh taking some fancy ass
22:31 course. However, um it's like osmosis.
22:35 There's not a curriculum. It will just
22:37 come in over time. Um,
22:41 so the the Gemini deep research on this
22:45 tool thing came back with this concept
22:47 called
22:49 jobs. What was it? Jobs.
22:53 [ __ ] I can't remember it.
22:56 See if I've got it here.
23:02 We close that.
23:27 Jobs to be done.
23:31 the jobs to be done framework,
23:36 which that's not a good name,
23:40 but what it basically talked about is if
23:43 if someone says, "I want to make one of
23:45 those yet Yeti videos."
23:47 Historically, what we do is we say,
23:49 "Well, I use this video tool or I use
23:51 that that
23:53 large language model, right?"
23:57 But in almost all cases, that's not
24:00 actually what happened. What what
24:02 happened was there was a sequence of
24:04 events. There was a chain of events
24:08 that happened that that you stack
24:10 together all of these different in this
24:12 case what what they're calling jobs to
24:14 be done. You're like, "Okay, we want to
24:16 make a Yeti video." Okay, well, do we
24:20 know what a Yeti is? Do we know what a
24:22 Yeti looks like? We could go Google
24:23 that. We go to chat GPT.
24:27 Do we know what we're trying to
24:28 accomplish? Do we want these videos to
24:30 be funny? Do we want them to be scary?
24:32 Do we want them to be photorealistic?
24:36 What are the If we're going to have the
24:37 yetis talk, what are we going to have
24:39 them say? Are we saying it for a
24:41 business? Do we want it to have some
24:43 coherent message? Is there a target
24:45 audience? Right? So, all of these
24:48 unknowns have to get answered.
24:53 What is the what does the voice of the
24:54 Yeti sound like? Does that matter? Do we
24:56 want to design that? What is the look
24:58 and feel of the Yeti? Is that we're
25:00 going to leave that up to us or up to
25:02 the model? I don't know.
25:06 And so chains
25:09 are chains of activities
25:12 that when someone says, "Hey, what tool
25:14 did you use to do that thing?"
25:17 I think there's something really
25:19 powerful in saying
25:23 in not answering them
25:30 in not saying which tool you used
25:33 because maybe and I I do this here all
25:36 the time, right? I'll go, "Oh, that's a
25:39 cool tool or that's a cool output. Let
25:42 me go look at how we can make that." and
25:46 we'll go to chat GPT and and I'll have
25:48 sort of an idea and I'll kind of
25:49 brainstorm with chat GPT. Then we'll
25:52 come up with a concept. Then I'll have
25:54 it write a creative brief and then it'll
25:57 write a shitty creative brief and then I
25:58 yell at it
26:01 and then we'll go back and forth and
26:02 then it'll write some scripts. It'll
26:04 sort of get the scripts right but sort
26:05 of not. Then we'll turn the scripts into
26:07 prompts and then we'll take the prompts
26:09 over to VO3 and it'll do a shitty job
26:11 and then we'll be like, "Well, wait a
26:13 minute. What if we took that script and
26:15 we did the voice in 11 Labs and then we
26:16 took the thing out of 11 Labs and we put
26:19 that into Hedra? Maybe that's another
26:20 way we could do this.
26:24 That chain
26:28 is way more important than whatever tool
26:31 you ended up using along the way because
26:34 that chain is where the human
26:36 contribution is happening.
26:40 The trope that we hear from a lot of
26:42 people talking about
26:44 AI slop
26:49 is that
26:51 especially people who don't use AI
26:54 assume
26:57 that how you make something with AI is
26:59 you go make something with AI.
27:03 Push the button here. I'm going to push
27:06 the button. You can make money with
27:08 judging. I did it. Yay.
27:17 And so I think when someone asks you,
27:18 "What tool did you use?" You say, "Well,
27:21 the tool I started with was my brain."
27:27 Huh? Yeah. I saw this cool thing and I
27:30 thought, "How could I do that?" And then
27:33 I didn't want to just copy it. So, I
27:36 actually went to my whiteboard and I I
27:37 drew up a couple of So, the second tool
27:39 that I used was a whiteboard. I think it
27:42 was invented in 196. When was the
27:44 whiteboard invented? Let's take a chat
27:47 moment, shall we?
27:49 When was the white board? I'm going to
27:53 guess 1963.
27:56 No, no, no. 1954.
28:00 When was the white board invented?
28:03 Because they're going to say
28:04 chalkboards. It's not a chalkboard. The
28:06 modern whiteboard was invented in the
28:09 50s. Bang.
28:14 1950s. The concept is credited to Martin
28:17 Height, a photographer and Korean war
28:20 veteran who reportedly used marker on
28:22 film negative to take notes and wipe
28:24 them clean, leading to the idea of a
28:27 reusable surface.
28:31 So, I started out using my brain and
28:33 then I went to the whiteboard and then I
28:34 went to chat GPT and I took these
28:37 concepts and I had and I and I help had
28:39 it help me flesh them out.
28:42 And then I thought, well, rather than
28:44 just having it write ads right away,
28:46 maybe I should have it write a creative
28:48 brief because I know if you give it more
28:50 context, it gets better. So then I
28:53 talked to chat GPT for a while about a
28:55 creative brief and at this point they
28:57 will have w the people that ask you the
28:59 question will have walked away right
29:02 which is good like you don't want to
29:03 really talk to them anyway
29:06 because all they want to do is [ __ ] all
29:08 over you. Oh, what'd you do? Push a
29:10 button and make a video you little baby?
29:13 Yeah, I did.
29:17 And then and then after I did the
29:19 creative brief, I had it come up with
29:21 some some campaign concepts. And then I
29:24 had it write some scripts. And then I
29:25 had it describe the Yeti.
29:28 And then I thought, wouldn't it be cool
29:29 to design a voice? And I went over to 11
29:31 Labs and we were designing a voice. And
29:33 then it hit me, wait a minute, if we
29:34 make the scripts 8 seconds long, we can
29:37 use V3 that just does the acting and the
29:39 voice. It's it's just all built in. Why
29:41 don't we just try that?
29:43 And then we went to VO3 and we put it in
29:45 there. we couldn't get it to look quite
29:47 right, but it sounded great. And so now
29:50 we're going to work on that.
29:53 Or we went to V3 and we realized, oh
29:55 [ __ ] we actually to do this right, we
29:56 need a 15-second video and we can't
29:58 extend V3 videos with voice. So maybe
30:02 we'll use Hedra. So then we've got to go
30:04 to a right.
30:07 That chain of events is craft.
30:11 When people talk about AI is lazy, we're
30:15 losing the craft. When you hear
30:17 filmmakers say there's no craft in AI
30:20 video, horseshit.
30:24 the chain, the sequence of events that
30:27 Joy Pertie goes through when she has an
30:30 idea for a film
30:32 and then she writes a script and then
30:34 she goes into one of four or five
30:37 different image tools and one of four or
30:39 five different video tools and then she
30:42 knows which of those video tools can do
30:44 sound effects. And if they can't, she
30:46 knows she can go to 11 Labs to do sound
30:48 effects. And then she can go get
30:51 synthesized voices and then use Runway
30:55 ML's act one to take a moving video and
30:58 have that moving video now say something
31:01 with synced lips.
31:03 And then she does that and then she
31:04 takes it into her nonlinear video
31:07 editor, which she took a year to [ __ ]
31:09 figure out and learn from the ground up.
31:12 And she can stitch all these elements
31:14 together. That is [ __ ] craft.
31:18 It is no different
31:21 than today's film making craft except
31:24 that it's completely different.
31:29 But it's a human being who has a story
31:31 to tell going through a process having
31:34 made some mastery of some amount of
31:37 tools along the way.
31:40 So when people say to you, "What tool
31:42 did you use to make that video?" What
31:45 they're effectively doing is diminishing
31:48 your contribution into this single push
31:50 of a button
31:54 so that they can stay on the sidelines
31:56 and judge you as less than.
32:02 of chains are really important.
32:07 And I think it also gives us an
32:09 opportunity to say, "Hey, wait a minute.
32:13 this song that was an AI generated song
32:16 I actually wrote the lyrics for and I
32:18 and I hummed the beginning of the song
32:21 into suno and then it turned it into
32:22 something and it took my lyrics and then
32:25 I made
32:27 let me count 157
32:30 songs before I got one that sounded like
32:33 the thing I have in my head.
32:37 Wait, you made 157 songs that didn't
32:40 make it out of the edit booth? Yeah.
32:45 Huh? I thought it was more simple than
32:47 that. Yeah, cuz you don't do it. You're
32:50 on the sidelines
32:52 [ __ ] all over people who are trying
32:54 to figure out this new craft.
32:59 And when you really don't know what
33:01 you're doing, like me, most nights that
33:03 chain of events is some random
33:06 meandering through the forest.
33:09 But then what happens is you figure out,
33:13 oh, this is repeatable. If I do this, I
33:17 can do this. I can do this, and I get
33:18 some predictable result.
33:21 Well, now that's something you could
33:22 actually automate or turn into an app or
33:26 document so that other people can do it.
33:32 So, I don't know thoughts
33:36 they say such silly thing because
33:37 they're scared. I know it's not terribly
33:40 different for contemplating someone's
33:42 talent versus a hard earned skill. Yeah.
33:45 Someone says, "Oh, you're talented." No,
33:47 no, I worked my ass off. I've taken two
33:49 and a half years to figure out how to
33:51 stitch together these [ __ ] janky ass
33:54 tools that some work half the time maybe
33:57 if you're lucky and good.
34:05 This is not a magic button. It is not.
34:09 Wait, who's having Korean barbecue?
34:13 Joy Birdie.
34:16 Okay, Korean barbecue is one of my
34:19 favorite foods when I was doing
34:20 agency.com. So, my um my co-founder of
34:24 agency.com is a Korean dude named Chan
34:26 Sue. And so whenever we would like win
34:30 new business or I don't know wanted to
34:32 celebrate, we would go down to
34:36 32nd Street in Manhattan between Fifth
34:39 and 6th, Little Korea and oh my god, we
34:43 would we would eat at New Wanjo or if we
34:46 wanted to get fancy, we would eat at
34:48 Wule Oak on I think it was on West 47th.
34:53 Was it 47th? Yeah, I think so. It burned
34:56 down.
34:58 It was amazing, man. [ __ ] Korean
35:00 barbecue is the best.
35:03 Anyway, I don't know if you heard me,
35:05 Joy. I was I was I was uh
35:08 invoking your name here
35:11 about realizing that that
35:16 we should stop talking about tools. I
35:18 use this tool to make this thing.
35:23 We should talk about the the chain of
35:25 events, the chain of tasks,
35:28 the combination of
35:30 human ideiation,
35:33 curation, taste,
35:36 persistence, creativity,
35:42 mastery
35:45 of these tools that are changing on a
35:47 weekly basis.
35:51 That's That's it.
35:57 See, being told you're so smarter. I
35:59 could never do that. Yes, you can, but
36:01 it's not easy. Yeah.
36:04 Yeah. It's you you know Pate it's you
36:07 know I think I think about engineering
36:09 and and it's like
36:12 you know engineering and storytelling
36:14 and film making
36:17 are all just series of tasks and and
36:20 there might be there might be things in
36:21 there that that require specialty
36:25 knowledge but especially with today's
36:28 tools you can figure out all the
36:30 individual steps but it's having the
36:32 passion for the process
36:34 is what makes a good engineer, what
36:36 makes a good storyteller, what makes a
36:38 good filmmaker, what makes a good
36:39 artist, what makes a good educator
36:46 is that chain of events.
36:50 And I think because we we've gotten so
36:52 seduced, myself included, we've gotten
36:54 so seduced by the tools that we want to
36:57 say Chad GPT did this. No,
37:03 you did that
37:07 with chat GPT.
37:11 But what was the actual chain of events?
37:19 How many iteration how many how many
37:22 times did chat GPT give you a result
37:24 that was so bad that you're like, I've
37:27 got to try a different tool. Then you
37:30 went and tried a different tool and it
37:31 couldn't do it either. But it gave you
37:33 an idea for how to go back to chat GBT.
37:36 Oh yeah, maybe I should use a different
37:37 model. Yeah, let me try a different
37:39 model. That's not quite right, but it's
37:40 close, right? That's all day every day
37:44 with AI.
37:46 That process is craft
37:49 [ __ ] craft. Anyway,
37:52 um I'm feeling good about this. I've
37:54 used both creative thinking and and this
37:58 is um Chef Kelly. I've used both
38:00 creative thinking and analytical
38:02 thinking more in the last 18 months than
38:04 I had in 15 years. Yep. Me too. Me too.
38:10 I talk about this all the time that my
38:12 brain has changed
38:14 with AI.
38:16 And one of the things that I talk about
38:20 is um the positive reinforcement you get
38:23 from large language models that are
38:25 trained to be nice to you that when you
38:27 put an idea in there, it's like, "Hey,
38:29 great idea. Oh, thanks." You know, don't
38:31 mind if I do.
38:34 They did call me clever in college.
38:39 So tick tock pit.
38:43 It's like saying you didn't build that
38:45 house. The hammer did. Yeah. Exactly.
38:48 Exactly.
38:50 Yeah.
38:52 How'd you build that house? What tool
38:54 did you use to build that house? Oh, you
38:55 used a hammer. Yeah. Yeah. I mean,
38:58 hammers are simple. You just It's you
39:00 just do this. I've I've hammered things
39:02 before.
39:04 Yeah. I made a house with hammers
39:06 before. Yeah. I I mean it was a
39:08 doghouse, but you know, but I used a
39:10 hammer. Do you use a saw, too? Yeah.
39:13 Yeah. Yeah. I mean, saws are good.
39:17 You the Did you do the H or the H? Oh,
39:21 you Oh, nice. I didn't realize you were
39:24 fancy.
39:27 But that's a nice house. No, you
39:29 wouldn't talk about how'd you build the
39:31 house. Well, I've always wanted to build
39:33 a house.
39:35 So, I went out and I learned about wood
39:37 and I learned about how you pour
39:39 concrete and I learned how you dig holes
39:41 and I learned why you did all that. Oh,
39:46 and then what'd you do? I figured I
39:48 didn't Who knew how you got concrete? I
39:51 didn't I saw cement trucks. I didn't
39:52 know where you found them.
39:55 So, I went and I found cement truck guys
39:57 on in the yellow page. One of the yellow
39:59 pages. It's a thing old people use. Oh,
40:03 then what'd you do next? I found a guy
40:05 named Bucky who'll bring you a a truck
40:09 full of cement and he'll pour it in the
40:11 hole you put in the ground. Oh,
40:15 right.
40:22 Joy Pertie,
40:24 30 years as a a sleep analyst,
40:29 has stories to tell.
40:32 doesn't have a degree in cinematography,
40:35 doesn't own a film camera, doesn't know
40:37 editing,
40:40 starts playing around with image
40:42 generating tools. She's like, "Huh, I
40:45 can get these ideas I have in my head
40:48 out in a way I never could." Huh.
40:53 I wonder if you can make them move. Oh,
40:55 here's a tool that makes images move.
40:59 Huh.
41:01 Wonder if I could get him to talk.
41:03 Right. So, so Joy over the course of
41:06 six, eight, 10 months, a year, two years
41:12 is figuring out how to build her house,
41:14 figuring out how to tell her stories
41:16 that have been in her head for most of
41:19 her life.
41:24 And then she puts a film out and someone
41:27 shits all over it and says, "Oh, it's AI
41:29 video. That's worthless, you thief.
41:40 You just pushed a button." No, she
41:43 didn't.
41:45 She had to live her life
41:49 [Music]
41:51 to be able to inform the stories.
41:53 [Music]
41:55 that motivated her enough
41:58 to dig through these shitty, janky,
42:01 [ __ ] up tools
42:06 in a in a series of unlikely events
42:11 that she could just do at home at the
42:13 dining room table
42:16 instead of having to go
42:18 raise half a million dollars.
42:21 and she could tell her stories
42:25 and is telling her stories.
42:29 [Music]
42:35 So chains
42:39 chains are important.
42:44 There ain't nothing easy about
42:45 blacksmithing. Yeah, exactly.
42:49 My whole life I could never paint, draw,
42:52 make a good photograph, sculpt, design.
42:54 And now she can
42:59 anything. Anything. This is this is my
43:02 absolute conviction.
43:07 I think this is the reason I'm most
43:08 excited about AI.
43:12 All right.
43:13 Who How many people we got here? Got a
43:16 handful of people. 36 people.
43:20 I want you to think about in your life.
43:25 Maybe even close your eyes. We'll do one
43:27 of those close your eyes exercises. I
43:29 want you to close your eyes
43:33 and I want you to think about something
43:36 that you know that you know
43:41 you're no good at.
43:46 And I want you to think back and see if
43:48 you can go back in time to the moment
43:53 where it became clear to you that you
43:57 couldn't do that.
44:02 Was it that you shared a drawing to the
44:06 girl you had a crush on and she laughed
44:08 at it?
44:10 Was it your mom telling you you weren't
44:12 talented? Was it a teacher telling you
44:15 that
44:17 you should really go into accounting?
44:20 Think back to that moment
44:26 where
44:29 you put yourself
44:32 into a kind of purgatory
44:35 with that particular thing. Because if
44:38 there's a thing that you know you're not
44:40 good at and it's kind of painful that
44:41 you're not good at it,
44:44 that means that's a thing that you've
44:46 wanted to do for a long long time and
44:50 you know
44:52 deep in your soul you can't do it.
45:00 Guess what?
45:04 AI lets you do it.
45:10 You can draw, you can make music, you
45:12 can do science, you can do math, you can
45:13 do programming,
45:15 you can do business strategy, you can do
45:17 marketing.
45:20 You can write scripts for Tik Tok, a Tik
45:22 Tok channel. You can do animation.
45:25 Anything. Anything. Anything.
45:32 Yeah, but I'm not good at No, no, no.
45:34 Anything.
45:36 And it's going to get better and better
45:39 and better and better and better and
45:41 better. And so a thing we get to do now,
45:46 which is really the first time in
45:48 history that this has been possible, we
45:50 get to
45:53 say, "Okay, life world,
45:58 I know that I'm not good at this one
46:01 thing, but if I were,
46:04 if I could do that thing, if I could
46:06 draw, if I were better at songwriting,
46:10 if I were better at coming up with a
46:12 business plan.
46:15 You know the thing I would do
46:19 that's our job.
46:22 Tik Tok pin
46:25 that would have cost me tens of
46:27 thousands of dollars in probably 18
46:29 months. I did it in 10 weeks. I don't
46:33 know what you did but yes
46:36 that kind of thing is possible.
46:40 Joy Perie when she was asked I I might
46:42 have asked her I because when I saw the
46:44 first the first film I saw from Joy
46:46 Pertie was the one she did for the
46:48 salon. I think I might have seen one
46:50 before that but whatever.
46:52 But it was so good and it had such good
46:58 film craft in it. I'm like clearly
47:02 you've got a film background.
47:05 No,
47:06 but I've always had stories I've wanted
47:08 to tell, just never been able to tell
47:10 them.
47:13 Holy [ __ ]
47:16 So, I would encourage you to think about
47:18 what's that thing for you?
47:21 What's that thing that you've denied
47:23 yourself your whole [ __ ] life?
47:26 Because, you know,
47:30 it pains you.
47:33 you're [ __ ] crushed
47:36 because you're not good at that thing.
47:40 And then like literally just
47:43 ask yourself the hypothetical, what if
47:46 that weren't true?
47:49 What would I do?
47:52 And and what I would do if I were you,
47:56 if you have an answer to that, I would
47:58 start it tonight.
48:01 Well, but how do you start it? I don't
48:02 know. I don't know what your thing is.
48:04 Is it I've always wanted to make a video
48:07 game.
48:09 You want to see something fun?
48:12 [Music]
48:15 Motorcycle.
48:17 Put this down.
48:19 Um,
48:23 my fave.
48:27 Can you see what I'm doing here? Let me
48:29 make this bigger.
48:35 My fave
48:39 video games are
48:42 old school
48:44 trigger twitchers.
48:47 I hate sim games.
48:52 I loved
48:55 asteroids
48:57 and
48:59 centipede.
49:02 and
49:04 Missile Command,
49:08 you know, the good games.
49:12 I want you to come up
49:17 with five new
49:23 video game concepts
49:30 that
49:31 pay homage to the 80s arcade games,
49:39 but will be relevant for a current
49:45 gaming audience
49:52 and have
49:55 nostalgia
49:57 points for the Gen Xers.
50:04 All right.
50:07 You've always wanted to make a video
50:09 game your whole life, but you're not
50:10 good at programming. You weren't good at
50:13 math. You applied for Stanford and they
50:16 told you that your scores were too low.
50:18 You were an idiot.
50:24 And so you do your spreadsheets or you
50:26 do your marketing or you do the thing
50:29 that pays the bills.
50:31 And then moments of weakness, three
50:33 whisies in, you're like, I had an idea
50:36 for a video game once. It could have
50:38 been so big.
50:41 But then daddy told me he wouldn't get
50:43 me a Timex Sinclair and I couldn't learn
50:46 basic programming. Give me another
50:49 drink.
50:54 Debrisfield, a spiritual successor to
50:56 Asteroids, where you're a salvage pilot
50:58 in a cyberpunk future. Instead of just
51:01 blasting blasting rocks, you're
51:03 harvesting valuable tech from floating
51:05 space junk. Neon Swarm. Think Centipede
51:08 meets Tron. You're defending a city.
51:10 That That one sounds cool. Sky Shield
51:13 Protocol. Fractal Fighter. Vector Storm.
51:16 You know what? Neon Swarm it is.
51:20 Um, my daddy told me I'd never be a
51:29 programmer and wouldn't pay for me to go
51:34 to Stamford
51:38 and ruined
51:41 my life
51:44 and now I sell carpets.
51:49 But all I wanted was to make video
51:55 games.
52:00 Make me
52:02 neon swarm.
52:06 It sounds awesome.
52:11 Awesome.
52:14 Awesome. And the first person I am going
52:19 to have play it
52:24 is
52:28 daddy. Play it is daddy. I don't know
52:31 why this took such a dark turn, but this
52:35 is life. Like life is [ __ ] up like
52:37 this, right? We've all got that dark
52:39 place. That dark the dream died sometime
52:43 probably between when you were five and
52:45 seven.
52:46 That's the time in life where you
52:48 realize that life is dangerous.
52:52 It's when you start shutting down that
52:53 part of you, the joyous part of you that
52:56 is only possibility.
52:58 You start shutting it down then. And
53:00 most of us go through our whole life
53:04 living that reality.
53:07 The choice that a five-year-old make
53:09 made is what's driving our life today.
53:13 So no more. So daddy told you wouldn't
53:16 send you to Stamford even though he had
53:17 the money [ __ ]
53:20 Watch this.
53:25 I'm suing my stepdad with the help of
53:27 AI. Perfect. There you go.
53:30 [Laughter]
53:32 I'm going to make you What did it say?
53:35 Um, I'm going to make you an amazing
53:37 version of Neon Storm. Swarm that'll
53:40 show your daddy exactly what you're
53:42 capable of. And look at this. You didn't
53:45 You said you couldn't code, right? You
53:47 weren't smart enough to go to Stanford
53:48 or MIT. Well, you're coding now,
54:00 right?
54:05 Let's create something that captures
54:07 that classic arcade magic with a modern
54:09 cyberpunk twist.
54:12 So, I don't know what it's doing. I
54:14 don't care.
54:18 It's doing more than I would have ever
54:21 done.
54:24 Now,
54:26 if you're someone like Pate, who is an
54:28 actual
54:34 smarty pants with a PhD
54:37 in I think computer science,
54:39 mathematics, something I don't know.
54:45 You do care what this code is and you
54:48 want this code to be good and a lot of
54:50 times it's not.
54:52 But in his chain of events, he can
54:54 figure some stuff out. Okay, how does
54:56 this work? What are we supposed to do?
55:01 Hack firewalls to change them. Arrow
55:04 keys move. Spacebar fires.
55:07 Okay, there you go. Complete fully
55:09 playable version of Neon Swarm. This
55:11 isn't just a demo. It's a real game with
55:12 professional polish.
55:15 All right. Arrow keys to move. Spacebar
55:17 to shoot. Shift for overclock mode. R to
55:21 restart. All right. So, how do I start?
55:27 Oh, I just fired something. Wait.
55:32 Oh, okay. I got it.
55:37 Look,
55:42 that's pretty good. Doesn't have any
55:44 sound effects, but
55:50 it's actually pretty good. It's like
55:52 Space Invaders. This is like Space
55:54 Invaders meets the like the speed of
55:57 asteroids or centipede
56:00 with the sort of mechanics of Space
56:02 Invaders. This is pretty cool. This
56:04 kicks the [ __ ] out of Space Invaders,
56:06 quite frankly.
56:12 The little the little uh centipede
56:14 thingies are uh a little too slow,
56:18 but damn
56:20 damn that traffic jam. So, guess what,
56:22 Daddy? You want to play the video game I
56:25 just [ __ ] built? Son, you're 54 years
56:28 old. Why are you making video games and
56:30 wasting everybody's time? Cuz, dad, it's
56:33 all I ever wanted to do in my life. I
56:35 work at your stupid [ __ ] carpet
56:37 store. But not anymore. I'm a game
56:39 developer now. Look at my game, Dad.
56:44 By the way, I don't code.
56:49 I have a degree in acting. It was only
56:51 acting. There's a shocker. Oh, he's an
56:54 actor. That explains more more than I
56:57 wanted to know about this channel.
57:04 How good is this game? It's I mean, it's
57:06 a little easy, but like I love how
57:08 flipping fast it is.
57:13 All right, let's see. Um,
57:17 okay, this is good.
57:20 But nothing is shooting back. And the
57:25 red
57:29 centipede
57:31 things
57:34 are really slow
57:38 and easy to kill.
57:42 And
57:44 there is no audio.
57:49 Come on, man. The sounds
57:54 are everything in a game like this,
57:59 right?
58:03 Right peoples.
58:08 Space Invaders visits asteroids.
58:16 Dang, look at that long code. Like chat
58:18 GPT has daddy issues. I'm actually on
58:20 Claude. This is Claude.
58:26 Season two of Daddy's Last Game.
58:33 Oh man. Anyway, questions, thoughts.
58:41 So the reason to start thinking about
58:43 chains, chains of activities
58:47 is that
58:50 if you've got those things in your life
58:52 where you're like, I can't do that one
58:54 thing, you'll think about a chain of
58:56 events and then you'll get to that
58:57 blocker. Oh, I've got to do programming.
58:59 Yeah, I'm not a programmer. I can't
59:01 program. I didn't go to Stanford.
59:04 And you won't pursue it, right? And
59:06 historically in life, I think whoever
59:08 said it here, historically in life,
59:11 you've got you got to put in 10,000
59:13 hours to be able to acquire a skill to
59:16 get over that hurdle. And if you've got
59:18 that mental block like I cannot do that
59:21 thing, I will never be able to do that
59:24 thing. 10,000 hours isn't enough because
59:27 you need 10,000 hours of therapy on top
59:30 of 10,000 hours of
59:33 skills training.
59:36 But now
59:38 what if you could just do [ __ ]
59:42 Oh, well then I've got a whole lifetime
59:46 of ideas of things. I said, "Boy, if I
59:49 would have gone to Stanford, here's what
59:51 would have learn what I would have done
59:54 with my life." Right? We all have a
59:56 brain full of those ideas.
1:00:02 This thing is now refactoring our game,
1:00:04 redesigning it. Is this Are we good? Are
1:00:06 we here? Come on. Are we done? Yes.
1:00:10 System breached. Press R to restart.
1:00:12 Okay. R. Wait. Click. R. R.
1:00:17 Wait. Daddy's gonna be Daddy's gonna say
1:00:22 he's right. I was a jerk. Press any key
1:00:25 to enable audio.
1:00:27 Uh, system breached. Uh,
1:00:31 game isn't
1:00:33 restarting after
1:00:37 system breach.
1:00:40 message.
1:00:44 Yeah. Where I am right now is I'm in
1:00:45 claude.ai.
1:00:47 And this thing over here is called an
1:00:49 artifact. So you you do your chat over
1:00:51 here in this window.
1:00:54 And then over here you got your code.
1:00:57 Uh oh. Wait. What's going on? Okay.
1:01:01 And it's it's fixing the code. It's
1:01:03 doing the code [ __ ] Uh uh. Hang on.
1:01:25 Yeah, this is better. It's actually kind
1:01:27 of enjoyable.
1:01:32 Okay, except
1:01:35 first of all, daddy can go [ __ ] himself.
1:01:38 I'm a good programmer. I'm a good game
1:01:40 designer. Daddy, look at this.
1:01:44 Well, that's not bad, son. I always
1:01:46 thought you could do that if you just
1:01:47 put your mind to it. You wouldn't send
1:01:49 me to Stanford.
1:01:53 Oh, sorry. I was a little drunk that
1:01:55 day. What? Yeah. If you'd asked me the
1:01:58 next weekend, you probably could have
1:02:00 gone, "What? Really? Do you love me?"
1:02:06 That's how life is, you know?
1:02:09 I remember I did one of those with my
1:02:11 father with my stepfather where I went
1:02:15 and I did the the forum which you know
1:02:17 landmark forum and one of the things I
1:02:21 realized is that
1:02:24 my stepdad
1:02:26 would make me go to my room before he
1:02:28 got home.
1:02:30 And so every night I would hear like him
1:02:32 and my mom watching TV and having fun
1:02:35 and I would have to kind of sneak out
1:02:36 and get some water. It was al it was
1:02:38 very sad, right?
1:02:43 And I realized I did this at like 35. I
1:02:46 realized
1:02:48 that that little boy that was sent to
1:02:50 his room was who was controlling my life
1:02:54 when I was in my 30s.
1:02:58 I was like, well, that's [ __ ]
1:03:00 ridiculous.
1:03:02 like why is why are the rules that were
1:03:05 set up by this seven-year-old, you know,
1:03:08 put in his room by his stepfather.
1:03:12 And so one of the things you do is you
1:03:13 call and you talk to people about [ __ ]
1:03:15 And so I called my stepfather.
1:03:18 I said, "Hey, I just want you to know I
1:03:20 kind of [ __ ] up my whole life here
1:03:22 sort of living by these rules where you
1:03:25 made me go to my room every night."
1:03:28 And you know what his response was?
1:03:32 He was He was like, "What are you
1:03:34 talking about?" I said, "Yeah, every
1:03:36 night,
1:03:38 you know, I'd get sent to my room
1:03:40 because you were coming home and then
1:03:42 I'd hear your car sort of rumble down
1:03:43 the street and you'd pull in and then I
1:03:45 just live my life in my room." And he
1:03:47 goes, he goes, "Every night when I got
1:03:50 home, you were already you're already in
1:03:52 your room. I didn't He It wasn't him.
1:03:57 It was my mom.
1:04:00 My mom was doing it to protect him from
1:04:04 having to deal with me and to protect me
1:04:05 from having to deal with him.
1:04:10 So I lived like 25 years of my life
1:04:15 blaming this man for his evil motives
1:04:21 that he had no [ __ ] clue about.
1:04:25 That's life.
1:04:29 So now AI
1:04:34 has the possibility of freeing you from
1:04:38 some of those shitty decisions you made
1:04:39 when you were seven.
1:04:42 Oh man, I'm making that de debris field
1:04:45 one with Gemini right now. Oh, that's
1:04:46 awesome. That's awesome. Awesome.
1:04:48 Awesome. Awesome. Um let's I'm gonna
1:04:51 make this a little better and then I'm
1:04:52 going to publish it. Let's do uh this is
1:04:56 really
1:04:59 good now,
1:05:02 but let's build some tension
1:05:07 where the
1:05:12 firing worms
1:05:17 should
1:05:19 not be read to start.
1:05:24 That should be
1:05:28 saved for higher levels
1:05:33 and should fire a little more slowly
1:05:40 slowly. Also,
1:05:44 the static
1:05:48 square blocks
1:05:52 should be more like
1:05:59 uh like flying
1:06:03 or like
1:06:05 floating
1:06:08 space ships.
1:06:13 Maybe
1:06:17 a nod toward space invaders.
1:06:25 They should also
1:06:28 move and slowly
1:06:33 descend
1:06:35 to
1:06:38 increase
1:06:40 tension and risk.
1:06:49 The
1:06:52 boss versions of them should also fire.
1:06:56 All right, so we'll just add a little
1:06:58 more gameplay in there.
1:07:02 I like philos philosophical catharsis
1:07:05 lives. Thanks for sharing that, Kyle.
1:07:07 Perception is reality for many many of
1:07:09 us. Exactly. Listen for all of us. Joy,
1:07:12 this is life.
1:07:14 I'm not I'm not passing any judgment on
1:07:17 anyone who's every every single human
1:07:21 being
1:07:24 at some point in their childhood decides
1:07:26 that the world is dangerous and they
1:07:28 shut down part of themselves.
1:07:32 And some welladjusted people manage
1:07:34 through that quickly. And some people
1:07:36 never are even aware that they made that
1:07:38 choice back then.
1:07:40 And most of us are spending our lives
1:07:42 struggling between what's real and
1:07:44 what's not. What is actually possible
1:07:46 and what we've told oursel is or is not
1:07:49 possible.
1:07:55 So like when I when I
1:07:58 you know
1:08:02 to say that I have you know drunk the
1:08:04 Kool-Aid on AI is an understatement
1:08:06 right?
1:08:08 I think this is this is a a series of
1:08:12 the most profoundly powerful
1:08:15 technologies in the history of humanity
1:08:18 and really has the
1:08:21 the power
1:08:24 to release
1:08:28 anyone who uses it
1:08:32 to release their potential.
1:08:34 And I just I can't overstate how
1:08:38 profound that is.
1:08:45 But it's not about it's not about AI's
1:08:47 over here being the genius,
1:08:52 right?
1:08:54 To do AI right, it's not the genius.
1:08:57 You're the genius.
1:09:00 and and the ideas that you have and the
1:09:03 things that you want to put into the
1:09:04 world are the genius
1:09:08 and you kind of strap AI on like a
1:09:10 jetpack
1:09:13 and you go, "Okay, I want to do this
1:09:15 thing, but I know I don't know how to
1:09:16 code
1:09:18 and I know I'm not smart enough to do
1:09:20 the math to figure out how the bullets
1:09:22 should go,
1:09:27 but I'm going to try it.
1:09:31 And here we are.
1:09:35 What's this thing doing? I don't know.
1:09:39 Do I care? I don't care. Someone else
1:09:42 might go, "This is amazing that this is
1:09:45 doing this. I want to use the fact that
1:09:47 this is doing this to learn how to do
1:09:50 what it's doing. How is it doing? What
1:09:52 do all these things mean?"
1:09:56 Well, go figure that out. That's pretty
1:09:58 cool.
1:09:59 Oops. I gotta move here, people. Oh,
1:10:02 yeah.
1:10:06 This really good now. We have a good
1:10:08 game.
1:10:13 Yeah. Uh oh. Uncut error. Console
1:10:17 message.
1:10:19 Copy. Put that over here. I just got an
1:10:25 error.
1:10:29 And then I'm going to put also there is
1:10:32 a weird
1:10:36 yellow
1:10:38 line on the lower
1:10:44 left of the play field.
1:10:50 That should either do something
1:10:54 or
1:10:56 or go away.
1:11:00 All right,
1:11:01 building right along with you. Jim Ross.
1:11:03 Yes, I use this time to play with AI. So
1:11:06 Jim Ross is another person in here who
1:11:10 I don't know what switch he flipped in
1:11:13 his head, but at some point early with
1:11:16 this AI stuff, he just decided
1:11:20 every new thing that I learn I'm going
1:11:22 to try to apply to my business. like
1:11:24 literally every like I would be
1:11:26 surprised if Jim Ross right now is not
1:11:29 making some sort of video arcade game
1:11:32 about um self- storage management owners
1:11:36 trying to manage boxes falling from a
1:11:39 storage unit or something like that.
1:11:41 He's in the self- storage business. He
1:11:43 is he has like fully given himself over
1:11:48 to huh
1:11:50 maybe these tools can do something cool
1:11:52 for me and my business and it has
1:11:55 absolutely transformed his business his
1:11:58 life his marketing. He's now giving
1:12:00 keynote speeches about AI in in the
1:12:03 industry. He's known as the AI guy.
1:12:14 And I think I mean you've said it before
1:12:16 Jim he's he's you know he feels like
1:12:18 he's operating like a 10person company
1:12:20 at this point
1:12:22 and he's not. He's just him but he's him
1:12:26 augmented with AI.
1:12:34 I love infinite I love infinite bullets.
1:12:39 This is so good.
1:12:45 All right. It's It's a little
1:12:46 non-challenging at this point.
1:12:54 So, what's shift? Shift is overclock
1:12:56 mode. Oh. Oh, wait. Where did I go?
1:13:02 System breached. R to restart. R. Okay.
1:13:05 Uh oh. What just happened?
1:13:13 Okay, we got to do one more thing. Okay,
1:13:18 this is great now.
1:13:21 But hopulate
1:13:27 the screen
1:13:29 with more
1:13:32 descending
1:13:33 objects.
1:13:41 Starting
1:13:45 lower in
1:13:52 the frame
1:13:54 so that not
1:13:57 everything is
1:14:00 falling from the sky. It makes it too
1:14:07 easy to kill
1:14:10 everything
1:14:12 before it drops lower.
1:14:18 Let's see if it understands what I said
1:14:20 right there. All right. What software
1:14:23 are we using tonight? I'll tell you what
1:14:25 we're using there. What's your name
1:14:26 there? Blah blah blah blah blah blah
1:14:29 blah blah. So listen blah blah blah blah
1:14:32 blah blah blah. Tonight we're using
1:14:34 Claude. Now Claude is one of them.
1:14:36 They're what they call a it's a large
1:14:38 language model. It's like a chat GPT
1:14:41 except it's Claude and it's Claude.ai.
1:14:44 And then we went in there and we said,
1:14:46 "Hey, listen. Daddy kind of [ __ ] up
1:14:48 our life and I like video games. I
1:14:50 always wanted to make video games, but
1:14:52 daddy wouldn't let me go to fancy school
1:14:55 because he was drunk one night
1:14:56 apparently and I could have gone, but I
1:14:58 didn't have the guts to just speak up
1:15:00 again. So anyway, but that's not sad.
1:15:02 Anyway, whole point is I just said to
1:15:05 Claude, "Come up with some video
1:15:07 concepts, video game concepts for me,
1:15:10 and I want to make a a good video game.
1:15:11 I'm going to show daddy that I made a
1:15:13 video game." So that's what we're
1:15:14 making. And then it just broke the code
1:15:16 and just made a game that we can play.
1:15:19 So, if you've not played with Claude
1:15:22 before in artifacts, it is pretty
1:15:25 stunning.
1:15:29 Yeah, it's good.
1:15:41 Wait, what happens if I if one of those
1:15:46 Yeah. Yeah, I saw it. I saw it there,
1:15:47 Brandon. I talked about it. Never met a
1:15:50 person didn't didn't have some childhood
1:15:52 baggage. Even perfect ch childhood leave
1:15:54 scars. Yeah, this is this is the the
1:15:57 childhood stuff I'm talking about is no
1:16:00 commentary on anyone's parents or on
1:16:03 them.
1:16:05 This is one of those life things
1:16:08 that
1:16:10 you learn at some point in your life
1:16:12 that
1:16:15 sharing who you really are is dangerous
1:16:20 in some way. It's dangerous socially.
1:16:22 It's dangerous physically. It's
1:16:24 dangerous emotionally.
1:16:27 And in that moment, you make choices.
1:16:30 Ah, I get it.
1:16:33 when I sing show tunes
1:16:35 as a little boy in this house.
1:16:39 That's not good. Let me not do that ever
1:16:41 again. Right. You you make those calls
1:16:45 um very often. Well, I think everyone
1:16:49 makes, you know, at least one of those
1:16:50 in their life, probably, you know,
1:16:52 dozens.
1:16:54 So, and I think I think AI really does
1:16:57 have the the the possibility to free
1:17:00 people from that [ __ ] prison.
1:17:05 [Music]
1:17:08 or to restart.
1:17:15 This is actually a good game. All right,
1:17:16 so let's publish this. You want to go
1:17:18 play my game?
1:17:20 Okay, publish.
1:17:22 Boom.
1:17:26 Anthropics usage policy prohibits use of
1:17:28 cloud for harmful use cases like
1:17:30 violent, abusive, dis deceptive content.
1:17:33 This is kind of violent because the
1:17:35 space things are coming to get us and
1:17:37 we're going to shoot them out of the
1:17:38 sky.
1:17:40 Uh, publishing this artifact will make
1:17:41 it accessible to everyone on the
1:17:43 internet. Publish
1:17:46 and copy link.
1:17:48 Copy link. Okay, published. So now I'm
1:17:51 going to go over to the AI salon. If you
1:17:52 haven't been to the as salon, go over
1:17:55 here
1:17:57 and
1:17:58 I'm going to put this in. Look what I
1:18:00 No, I'll put it near regulars. So,
1:18:03 over at the AI salon, go there and if
1:18:06 you say click on if you click on the
1:18:08 button that says join our community,
1:18:11 that'll take you to this site. This is
1:18:13 our community site. And down the left
1:18:15 hand side here, there's an area called
1:18:16 clubs and hubs. and go to the irregulars
1:18:19 and I'll say here is my what was it
1:18:23 called? Neon.
1:18:25 Neon what? Neon.
1:18:32 Neon.
1:18:37 Okay. Yeah, look at that. No safe
1:18:39 moments.
1:18:41 Neon swarm.
1:18:45 Here's my neon swarm
1:18:51 video game I made
1:18:57 to avenge
1:19:04 that moment.
1:19:08 Some fictitious
1:19:12 daddy
1:19:15 told
1:19:16 their son they could
1:19:22 never write code.
1:19:29 Screw daddy.
1:19:35 It's pretty good. I like it. Okay,
1:19:38 there's that. Do we get a preview? No,
1:19:41 we didn't. No. Okay, fine. Let's go do a
1:19:44 screenshot of our little game, shall we?
1:19:46 Published. Can we go see it? How do I
1:19:50 get to it? Oh, copy link.
1:19:53 Go to
1:20:01 That's not how you spell moment or
1:20:02 fictitious. Five.
1:20:13 All right, there's our thing. Let me go
1:20:14 fix my spelling because producer
1:20:16 Brandon's going to yell at me. So, let's
1:20:20 Oh, do I have to Can I paste this image?
1:20:24 No, of course not.
1:20:28 Date. If you remove the preview, it'll
1:20:30 let you paste it. Oh, it will. Okay.
1:20:34 It's not how you spell video either
1:20:35 while we're doing We're there.
1:20:40 No, it didn't let me paste it. Damn it.
1:20:43 Is this our game? Where's our game?
1:20:46 No. Too big to look. No. Where did I put
1:20:50 it? Is it here? Yes.
1:20:55 Is that clip where we'll do this to
1:20:56 desktop?
1:20:59 Boom.
1:21:00 All right. Go back here. Go here.
1:21:09 Desktop. Oh, wait. So, screenshot.
1:21:16 There's our game. Open. Okay.
1:21:22 Neon Swarm video game. Okay. Here is my
1:21:24 neon swarm video game with the D I made
1:21:28 to avenge that moment.
1:21:32 That's not the right letter.
1:21:35 Some fictitious.
1:21:39 Yes, daddy told their son
1:21:43 they could never
1:21:45 write code.
1:21:48 Screw daddy. All right. Boom. Thank
1:21:53 Thank you, Brandon. I'm so proud of you,
1:21:55 son. Now you go. Go tell daddy to play
1:21:58 your little video game. Bang. Bang.
1:22:02 See what I'm happening? See what's
1:22:03 happening here?
1:22:05 [ __ ] Bishop just become number became
1:22:08 number 18 in the fan club. If you're not
1:22:10 in my fan club on TikTok, what are you
1:22:12 doing with your life?
1:22:15 Be like [ __ ] Bishop.
1:22:18 Why is he swearing so much? It's just
1:22:20 the guy's name. Okay.
1:22:23 Not flipping bishop.
1:22:28 All right. Let's play the game. R
1:22:31 R
1:22:36 Oh, wait. These things hitting the
1:22:39 hitting the ground should do something.
1:22:42 That should be bad.
1:22:56 It's a good game.
1:22:58 It's good game, people.
1:23:05 Now,
1:23:07 let's go back to the where we were at
1:23:09 the beginning. What's the chain of
1:23:11 events?
1:23:13 What's the chain of events?
1:23:16 Well,
1:23:20 we got to talking about things we didn't
1:23:22 think we could do in our life and maybe
1:23:24 programming was that thing for you. Then
1:23:27 we thought, huh,
1:23:29 I heard
1:23:31 that AI can help you code things. If you
1:23:34 don't know how to code, AI can help you
1:23:35 code things. And so, we knew enough
1:23:38 about AI that we thought Claude's pretty
1:23:41 good at that. It's got this thing called
1:23:44 artifacts where you can let it code and
1:23:46 then it can turn it into an application
1:23:48 that you can actually share with the
1:23:50 world.
1:23:52 And so in less than I don't know what
1:23:54 that was, maybe 45 minutes, probably 35
1:23:59 of which were me just whining and
1:24:01 rambling
1:24:04 in about 10 minutes of actual work time.
1:24:10 We came up with five video game
1:24:12 concepts, built and published a video
1:24:15 game. That's fun.
1:24:19 Is it perfect? No.
1:24:22 Could I have written that if I wanted
1:24:25 to?
1:24:29 Not in that amount of time. Pretty
1:24:30 impressive, right?
1:24:35 You have to upload an image, not paste
1:24:37 it.
1:24:39 Um, let me go to irregulars. Lower here
1:24:41 in irregulars. I think Steo put
1:24:42 something in. Just me doing what?
1:24:48 Feel the quality, young lady. Oh, the
1:24:50 carpet salesman.
1:24:56 Y'all are funny.
1:24:59 Oh my god, that's funny. Steo, look at
1:25:01 Oh, that's cute. I love the little
1:25:03 mushroom house. Me and Champy up on the
1:25:04 roof. Nice. Like it.
1:25:11 All right. So, there you go.
1:25:15 Go play my video game
1:25:19 and or be like Jim Ross. You should be
1:25:21 making one. Use this time. So, if you're
1:25:23 new here
1:25:26 and and you're befuddled,
1:25:28 if you're discombobulated, you're like,
1:25:30 I don't I don't get this channel.
1:25:34 It's kind of entertaining. It's kind of
1:25:36 educational, but it's really neither.
1:25:43 This channel isn't about me.
1:25:47 All I'm doing here
1:25:50 is creating space for anyone who shows
1:25:53 up to be in the conversation
1:25:56 about AI as a possibility. What does it
1:25:59 make possible? What does it make
1:26:00 possible? Huh? What if I go try this?
1:26:02 What if I go try that? Oh, that makes
1:26:04 sense what he said there. Yeah, let me
1:26:05 go try this. Let me go try that. Hey,
1:26:07 does anyone have any experience doing
1:26:08 blah blah blah? Maybe I should go join
1:26:11 the AI salon and help. And right, that's
1:26:14 what this is about.
1:26:17 So, the reason you come here is to be in
1:26:19 the conversation.
1:26:22 Jim Ross is one of those guys who's like
1:26:24 he comes in here just fully open to ah
1:26:27 yeah I I kind of enjoy Kyle's stupid
1:26:30 jokes and I'll as soon as he teaches me
1:26:33 shows me how to do something I haven't
1:26:35 tried before I'm going to go do that
1:26:36 right now right while he does it
1:26:45 changed his
1:26:52 So that's what this is about. All right,
1:26:54 I'm going to get out of here.
1:26:57 And a lot of laughs. What better way
1:26:59 than Frogger than that Frogger one with
1:27:03 the logs from a while back. Yeah,
1:27:05 exactly. Oh, way better than that
1:27:07 Frogger one. Well, yeah. You know what?
1:27:08 You know, it's funny, James. This We're
1:27:11 now at Claude 4. the the Frogger game
1:27:14 was was Claude 2.5 or three. Then we
1:27:18 tried it again with Claude 3.5. This is
1:27:20 now Claude 4. So the the quality of the
1:27:24 video game here is just better. Just the
1:27:27 the tool is better, right?
1:27:30 More sophisticated. Like if I wanted to
1:27:33 put real time into this game, I'd
1:27:34 probably spend another two or three
1:27:37 hours on it and really [ __ ] dial it
1:27:40 in.
1:27:42 But can you imagine that
1:27:46 we now live in a time
1:27:52 where someone like me who's got no
1:27:54 coding skills, moderate tech and project
1:27:58 product management skills, moderate
1:28:00 interface skills, good conceptual
1:28:03 skills, someone like me can actually say
1:28:06 with a straight face, if I really wanted
1:28:09 to put in more than half an hour on that
1:28:11 game. I could make it really good in
1:28:13 like three or four hours, two or three
1:28:15 hours.
1:28:18 And I know that to be true.
1:28:24 This is science fiction. We live in
1:28:25 science fiction.
1:28:28 If you come here a lot, I know we kind
1:28:30 of normalize the remarkableness of the
1:28:33 era we live in, but remind yourself how
1:28:36 [ __ ] lucky we are that we get to live
1:28:39 in a time in history where the knowledge
1:28:42 of humanity that's come before us has
1:28:45 been compressed into a softballsized
1:28:49 sphere that we can just tap into.
1:28:55 The brilliance of image makers and music
1:28:58 makers and coders and writers and
1:29:01 business people and psychologists and
1:29:05 academics
1:29:06 and people into animal husbandry and
1:29:10 plant genetics. All of that is now at
1:29:13 our fingertips. All of it. All of
1:29:15 humanity
1:29:18 instantly available. Anything you
1:29:21 thought you were not good at is no
1:29:22 longer true.
1:29:25 What are you going to do with your life?
1:29:28 All right, that's it. I had the
1:29:31 programming schools with Forran 4 typing
1:29:34 it on cards and feeding them in into an
1:29:36 IBM card reader. So, James, that was I I
1:29:40 was going to either go into theater or
1:29:41 computer science. And I said, I got to
1:29:43 go into computer science. It's the
1:29:44 responsible thing to do. I walk into my
1:29:47 first computer science class. I walk,
1:29:49 it's a room full of IBM 3870 mainframes.
1:29:53 And this [ __ ] dweeb dweeb nut walks
1:29:55 out of the back room with like big thick
1:29:58 glasses. It's like like these glasses.
1:30:00 He walks out. He walks out and he's
1:30:04 holding a stack of punch cards this
1:30:06 tall. He goes,
1:30:09 "This is a computer program. Each card
1:30:12 represents a single line of code which
1:30:15 is encoded in 80 characters across the
1:30:20 and he said you're going to stick this
1:30:22 stack of cards in this reader and it was
1:30:24 like
1:30:26 reading the cards. The card's just
1:30:27 slowly going down
1:30:29 [Laughter]
1:30:32 and he goes and and it will run the
1:30:34 computer application and the computer
1:30:37 application generally is analyzing data
1:30:40 in the stored on magnetic reels and and
1:30:43 we're running reports to analyze that
1:30:45 data and we're outputting that on these
1:30:47 large printers.
1:30:53 I was like I was like, "Uh,
1:30:57 yeah, no, that's not going to be my
1:31:00 life." So, I walked I walked out of that
1:31:04 class and down to some guidance
1:31:06 counselor's office. I say I said I'd
1:31:09 like to change my uh major to theater
1:31:11 and uh I'll do a minor in computer
1:31:14 science,
1:31:15 but that ain't that ain't going to be my
1:31:18 life
1:31:21 because all I knew about computers was
1:31:23 that's how you made video games. I
1:31:24 didn't know [ __ ] about Forran and
1:31:27 corporate computing. I had no [ __ ]
1:31:30 interest in it. So anyway, all right,
1:31:33 I'm gonna get on out of here. Um thanks.
1:31:35 Hope you hope you guys had fun tonight.
1:31:38 I really want you to think about
1:31:41 stop limiting your own thinking and
1:31:43 catch it when other people say, "What
1:31:45 tool did you use?"
1:31:49 And talk about the chain of activities
1:31:53 that allowed you to produce a something
1:31:54 that someone asked about or if I want to
1:31:57 make one of those, what tool do I use?
1:31:59 Well, it's not a tool. It's a whole
1:32:01 process, whole chain of things that has
1:32:04 to happen. And some of them are just me
1:32:06 and some of them are a whiteboard and
1:32:08 some of them are chat GBT. What are you
1:32:10 talking about? Right.
1:32:13 Um, so since Friday is the 4th of July,
1:32:16 tomorrow night is going to be Thursday
1:32:19 night date night. So we'll be here
1:32:22 tomorrow. Um, but but I'm not going to
1:32:25 be here Friday. Gabby's got an art show
1:32:27 opening. It's the 4th of July. just
1:32:30 whole bunch of [ __ ] going going on.
1:32:33 So, tomorrow night 8:00 here, be here or
1:32:36 be square.
1:32:40 If I did something that rhymed with
1:32:42 here, I'd probably get lifetime banned
1:32:45 from Tik Tok. Um,
1:32:51 oh, good lord. All right. Um, yeah,
1:32:55 that's it. I'm out of here. Um, trying
1:32:58 to think if there's anything else. No.
1:33:00 Join the salon.
1:33:02 Keep coming back to these. Do me a
1:33:04 favor. How many folks are here? I got 46
1:33:06 people here. I got 31 over there.
1:33:12 Here's here's a request. I don't ask
1:33:13 much of this community, but here's my
1:33:16 request.
1:33:18 If you know someone that used to come to
1:33:20 these that has stopped coming to these
1:33:22 or if you know someone who you think
1:33:25 would
1:33:27 benefit from getting their head around
1:33:29 AI, invite some new people to this.
1:33:32 I'd like to start expanding this and
1:33:34 growing it. And I haven't been paying
1:33:37 any attention to that. And much to the
1:33:40 just chagrin of producer Brandon who's
1:33:42 been really trying to to get it get me
1:33:44 to do stuff. Um I want to start working
1:33:47 on that. I want to I want to start
1:33:48 expanding our footprint. I think what
1:33:50 we're doing here is actually important
1:33:53 and as irreverent as I am with this
1:33:55 stuff, um I'm deeply deeply passionate
1:33:59 about it. So, if you would be so kind,
1:34:02 um bring a friend. Tomorrow's Thursday
1:34:06 night date night. Bring a [ __ ] date.
1:34:09 Um the date won't last that long.
1:34:12 They'll probably leave early, but um but
1:34:15 do that. I'd like to start to get this
1:34:16 out to some more people. All right,
1:34:18 cool. All right, have a good night and I
1:34:20 will see you on tomorrow.